Initial commit: client source
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#pragma once
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#include "GrpBase.h"
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class CGraphicVertexBuffer : public CGraphicBase
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{
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public:
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CGraphicVertexBuffer();
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virtual ~CGraphicVertexBuffer();
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void Destroy();
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virtual bool Create(int vtxCount, DWORD fvf, DWORD usage, D3DPOOL d3dPool);
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bool CreateDeviceObjects();
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void DestroyDeviceObjects();
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bool Copy(int bufSize, const void* srcVertices);
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bool LockRange(unsigned count, void** pretVertices) const;
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bool Lock(void** pretVertices) const;
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bool Unlock() const;
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bool LockDynamic(void** pretVertices);
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virtual bool Lock(void** pretVertices);
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bool Unlock();
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void SetStream(int stride, int layer=0) const;
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int GetVertexCount() const;
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int GetVertexStride() const;
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DWORD GetFlexibleVertexFormat() const;
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inline LPDIRECT3DVERTEXBUFFER8 GetD3DVertexBuffer() const { return m_lpd3dVB; }
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inline DWORD GetBufferSize() const { return m_dwBufferSize; }
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bool IsEmpty() const;
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protected:
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void Initialize();
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protected:
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LPDIRECT3DVERTEXBUFFER8 m_lpd3dVB;
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DWORD m_dwBufferSize;
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DWORD m_dwFVF;
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DWORD m_dwUsage;
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D3DPOOL m_d3dPool;
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int m_vtxCount;
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DWORD m_dwLockFlag;
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};
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