Initial commit: client source
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#ifndef __INC_ETERLIB_THREAD_H__
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#define __INC_ETERLIB_THREAD_H__
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class CThread
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{
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public:
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CThread();
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int Create(void * arg);
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protected:
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static UINT CALLBACK EntryPoint(void * pThis);
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virtual UINT Setup() = 0; // Execute이 불려지기 전에 불려진다.
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virtual UINT Execute(void * arg) = 0; // 실제 쓰레드가 하는 일이 들어가는 곳
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UINT Run(void * arg);
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void * Arg() const { return m_pArg; }
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void Arg(void * arg) { m_pArg = arg; }
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HANDLE m_hThread;
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private:
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void * m_pArg;
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unsigned m_uThreadID;
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};
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#endif
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