Initial commit: client source
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#pragma once
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#include "../eterBase/FileLoader.h"
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#include <map>
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#include <vector>
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#include <d3dx8.h>
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template<typename T>
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class CTransitor
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{
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public:
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CTransitor() {}
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~CTransitor() {}
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void SetActive(BOOL bActive = TRUE)
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{
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m_bActivated = bActive;
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}
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BOOL isActive()
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{
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return m_bActivated;
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}
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BOOL isActiveTime(float fcurTime)
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{
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if (fcurTime >= m_fEndTime)
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return FALSE;
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return TRUE;
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}
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DWORD GetID()
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{
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return m_dwID;
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}
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void SetID(DWORD dwID)
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{
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m_dwID = dwID;
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}
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void SetSourceValue(const T & c_rSourceValue)
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{
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m_SourceValue = c_rSourceValue;
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}
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void SetTransition(const T & c_rSourceValue, const T & c_rTargetValue, float fStartTime, float fBlendTime)
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{
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m_SourceValue = c_rSourceValue;
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m_TargetValue = c_rTargetValue;
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m_fStartTime = fStartTime;
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m_fEndTime = fStartTime + fBlendTime;
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}
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BOOL GetValue(float fcurTime, T * pValue)
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{
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if (fcurTime <= m_fStartTime)
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return FALSE;
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float fPercentage = (fcurTime - m_fStartTime) / (m_fEndTime - m_fStartTime);
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*pValue = m_SourceValue + (m_TargetValue - m_SourceValue) * fPercentage;
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return TRUE;
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}
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protected:
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DWORD m_dwID; // Public Transitor ID
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BOOL m_bActivated; // Have been started to blend?
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float m_fStartTime;
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float m_fEndTime;
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T m_SourceValue;
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T m_TargetValue;
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};
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typedef CTransitor<float> TTransitorFloat;
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typedef CTransitor<D3DXVECTOR3> TTransitorVector3;
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typedef CTransitor<D3DXCOLOR> TTransitorColor;
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///////////////////////////////////////////////////////////////////////////////////////////////////
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void PrintfTabs(FILE * File, int iTabCount, const char * c_szString, ...);
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//typedef CTokenVector TTokenVector;
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extern bool LoadTextData(const char * c_szFileName, CTokenMap & rstTokenMap);
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extern bool LoadMultipleTextData(const char * c_szFileName, CTokenVectorMap & rstTokenVectorMap);
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extern D3DXVECTOR3 TokenToVector(CTokenVector & rVector);
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extern D3DXCOLOR TokenToColor(CTokenVector & rVector);
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#define GOTO_CHILD_NODE(TextFileLoader, Index) CTextFileLoader::CGotoChild Child(TextFileLoader, Index);
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///////////////////////////////////////////////////////////////////////////////////////////////////
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extern int CALLBACK EnumFontFamExProc(CONST LOGFONT* plogFont, CONST TEXTMETRIC* textMetric, DWORD dwWord, LPARAM lParam);
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extern int GetCharsetFromCodePage(WORD codePage);
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extern const char* GetFontFaceFromCodePageNT(WORD codePage);
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extern const char* GetFontFaceFromCodePage9x(WORD codePage);
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extern DWORD GetDefaultCodePage();
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extern const char * GetDefaultFontFace();
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extern const char* GetFontFaceFromCodePage(WORD codePage);
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extern void SetDefaultFontFace(const char* fontFace);
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extern bool SetDefaultCodePage(DWORD codePage);
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extern void base64_decode(const char * str,char * resultStr);
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extern DWORD GetMaxTextureWidth();
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extern DWORD GetMaxTextureHeight();
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