Initial commit: client source
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#ifndef __INC_TERRAINLIB_TEXTURESET_H__
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#define __INC_TERRAINLIB_TEXTURESET_H__
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#include "../eterLib/GrpImageInstance.h"
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typedef struct STerrainTexture
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{
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STerrainTexture() : pd3dTexture(NULL),
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UScale(4.0f),
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VScale(4.0f),
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UOffset(0.0f),
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VOffset(0.0f),
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bSplat(true),
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Begin(0),
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End(0)
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{
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}
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~STerrainTexture()
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{
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}
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std::string stFilename;
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LPDIRECT3DTEXTURE8 pd3dTexture;
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CGraphicImageInstance ImageInstance;
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float UScale;
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float VScale;
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float UOffset;
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float VOffset;
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bool bSplat;
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unsigned short Begin, End; // 0 ~ 65535 ÀÇ 16bit heightfield ³ôÀ̰ª.
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D3DXMATRIX m_matTransform;
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} TTerrainTexture;
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class CTextureSet
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{
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public:
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typedef std::vector<TTerrainTexture> TTextureVector;
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CTextureSet();
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virtual ~CTextureSet();
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void Initialize();
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void Clear();
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void Create();
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bool Load(const char * c_pszFileName, float fTerrainTexCoordBase);
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bool Save(const char * c_pszFileName);
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unsigned long GetTextureCount();
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TTerrainTexture & GetTexture(unsigned long ulIndex);
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bool RemoveTexture(unsigned long ulIndex);
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bool SetTexture(unsigned long ulIndex,
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const char * c_szFileName,
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float fuScale,
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float fvScale,
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float fuOffset,
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float fvOffset,
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bool bSplat,
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unsigned short usBegin,
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unsigned short usEnd,
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float fTerrainTexCoordBase);
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void Reload(float fTerrainTexCoordBase);
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bool AddTexture(const char * c_szFileName,
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float fuScale,
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float fvScale,
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float fuOffset,
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float fvOffset,
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bool bSplat,
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unsigned short usBegin,
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unsigned short usEnd,
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float fTerrainTexCoordBase);
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const char * GetFileName() { return m_stFileName.c_str(); }
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protected:
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void AddEmptyTexture();
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protected:
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TTextureVector m_Textures;
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TTerrainTexture m_ErrorTexture;
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std::string m_stFileName;
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};
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#endif
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