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///////////////////////////////////////////////////////////////////////
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// CSpeedGrassWrapper Class
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//
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// (c) 2003 IDV, Inc.
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//
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// *** INTERACTIVE DATA VISUALIZATION (IDV) PROPRIETARY INFORMATION ***
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//
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// This software is supplied under the terms of a license agreement or
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// nondisclosure agreement with Interactive Data Visualization and may
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// not be copied or disclosed except in accordance with the terms of
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// that agreement.
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//
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// Copyright (c) 2001-2003 IDV, Inc.
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// All Rights Reserved.
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//
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// IDV, Inc.
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// 1233 Washington St. Suite 610
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// Columbia, SC 29201
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// Voice: (803) 799-1699
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// Fax: (803) 931-0320
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// Web: http://www.idvinc.com
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#pragma once
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//#include "SpeedGrassRT.h"
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#ifdef USE_SPEEDGRASS
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//#include "../Common Source/IdvVertexBuffer.h"
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//#include <vector>
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// forward reference
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//class CScene;
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class CMapOutdoor;
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///////////////////////////////////////////////////////////////////////
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// class CSpeedGrassWrapper declaration
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class CSpeedGrassWrapper : public CSpeedGrassRT
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{
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public:
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CSpeedGrassWrapper( );
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virtual ~CSpeedGrassWrapper( );
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void SetMapOutdoor(CMapOutdoor* pMapOutdoor) { m_pMapOutdoor = pMapOutdoor; }
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int Draw(float fDensity);
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bool InitFromBsfFile(const char* pFilename,
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unsigned int nNumBlades,
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unsigned int uiRows,
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unsigned int uiCols,
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float fCollisionDistance);
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private:
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virtual float Color(float fX, float fY, const float* pNormal, float* pTopColor, float* pBottomColor) const;
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virtual float Height(float fX, float fY, float* pNormal) const;
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void InitGraphics(void);
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CMapOutdoor * m_pMapOutdoor;
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LPDIRECT3DTEXTURE8 m_lpD3DTexure8;
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CGraphicImageInstance m_GrassImageInstance;
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};
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#endif // USE_SPEEDGRASS
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