target . delete ( "__TARGET__" ) 
if pc . count_item ( 30227 ) > 0 then 
say ( mob_name ( 20084 ) ) 
say ( gameforge . collect_quest_lv90 . _265_say ) 
pc . remove_item ( 30227 , 1 ) 
set_state ( "__reward" ) 
else 
say ( mob_name ( 20084 ) ) 
say ( "" .. item_name ( 30227 ) .. gameforge . collect_quest_lv90 . _266_say ) 
say ( "" ) 
return 
end 
