say_pc_name ( ) 
say ( gameforge . ride_mount_change . _020_say ) 
say_title ( gameforge . ride_mount_change . _030_sayTitle ) 
say ( gameforge . ride_mount_change . _040_say ) 
local answer = select ( gameforge . ride_mount_change . _050_select , gameforge . ride_mount_change . _060_select ) 
if answer == 2 then 
return 
else 
local pclevel = pc . level local aVnum = pc . count_item ( 71114 ) 
local bVnum = pc . count_item ( 71116 ) 
local cVnum = pc . count_item ( 71118 ) 
local dVnum = pc . count_item ( 71120 ) 
if pclevel < 85 then 
if pclevel >= 75 and pclevel < 80 then 
if bVnum >= 1 or cVnum >= 1 or dVnum >= 1 then 
pc . remove_item ( 71116 , bVnum ) 
pc . remove_item ( 71118 , cVnum ) 
pc . remove_item ( 71120 , dVnum ) 
pc . give_item2 ( 71114 , dVnum + cVnum + bVnum ) 
else 
return 
end 
else 
local a = number ( 1 , 2 ) 
if cVnum >= 1 or dVnum >= 1 then 
if a == 1 then 
pc . remove_item ( 71118 , cVnum ) 
pc . remove_item ( 71120 , dVnum ) 
pc . give_item2 ( 71114 , dVnum + cVnum ) 
else 
pc . remove_item ( 71118 , cVnum ) 
pc . remove_item ( 71120 , dVnum ) 
pc . give_item2 ( 71116 , dVnum + cVnum ) 
end 
end 
end 
end 
end 
