if pc . getqf ( "count" ) <= 0 then 
makequestbutton ( locale . questscroll . finish_button ) 
else 
local table = special . questscroll [ pc . getqf ( "idx" ) ] 
q . set_title ( table [ 3 ] ) 
q . set_counter ( table [ 4 ] , pc . getqf ( "count" ) ) 
q . start ( ) 
end 
setskin ( NOWINDOW ) 
