target . delete ( "__TARGET__" ) 
say_title ( gameforge . blacksmith . _20_sayTitle ) 
say ( gameforge . subquest_06 . _140_say ) 
local s = select ( gameforge . subquest_06 . _150_select , gameforge . subquest_06 . _160_select ) 
if 2 == s then 
say ( gameforge . subquest_06 . _170_say ) 
local a = select ( gameforge . locale . guild . yes , gameforge . subquest_05 . _320_select ) 
if 2 == a then 
say_title ( gameforge . blacksmith . _20_sayTitle ) 
say ( gameforge . subquest_06 . _180_say ) 
return 
end 
say_title ( gameforge . blacksmith . _20_sayTitle ) 
say ( gameforge . subquest_06 . _190_say ) 
set_state ( "__GIVEUP__" ) 
return 
end 
say_title ( gameforge . blacksmith . _20_sayTitle ) 
say ( gameforge . subquest_06 . _200_say ) 
set_state ( "to_get_material" ) 
