if pc . in_dungeon ( ) and pc . get_map_index ( ) >= 660000 and pc . get_map_index ( ) < 670000 then local pct1 = number ( 1 , 5 ) 
if pct1 == 1 then 
local pct2 = number ( 1 , 10 ) 
if pct2 == 1 then 
game . drop_item ( 30304 , 1 ) 
else 
game . drop_item ( 30303 , 1 ) 
end 
else 
return 
end 
 return end 