target . delete ( "__TARGET__" ) 
say_title ( mob_name ( 20011 ) ) 
say ( gameforge . main_quest_lv60 . _80_say ) 
say ( "" ) 
wait ( ) 
say_title ( mob_name ( 20011 ) ) 
say ( gameforge . main_quest_lv60 . _90_say ) 
say ( "" ) 
wait ( ) 
say_title ( pc . getname ( ) ) 
say ( gameforge . main_quest_lv60 . _100_say ) 
say ( "" ) 
wait ( ) 
say_title ( mob_name ( 20011 ) ) 
say ( gameforge . main_quest_lv60 . _110_say ) 
set_state ( "quest2_ongoing" ) 
