if pc . in_dungeon ( ) and pc . get_map_index ( ) >= 660000 and pc . get_map_index ( ) < 670000 then d . kill_all ( ) 
d . setqf2 ( "deviltower_zone" , "9_done" , 1 ) 
notice_multiline ( gameforge . deviltower_zone . _280_dNotice , d . notice ) 
notice_multiline ( gameforge . deviltower_zone . _290_dNotice , d . notice ) 
server_timer ( "devil_end_jump" , 60 , d . get_map_index ( ) ) 
 return end 