target . delete ( "__TARGET3__" ) 
say_title ( gameforge . new_quest_lv42 . _044_say_title ) 
say ( gameforge . new_quest_lv42 . _041_say ) 
wait ( ) 
say ( gameforge . new_quest_lv42 . _042_say ) 
say_reward ( gameforge . new_quest_lv42 . _043_say_reward ) 
q . done ( ) 
set_state ( "goto_smith" ) 
