target . delete ( "__TARGET__" ) 
say_title ( mob_name ( 20378 ) ) 
say ( gameforge . main_quest_lv95 . _340_say ) 
wait ( ) 
say_title ( mob_name ( 20378 ) ) 
say ( gameforge . main_quest_lv95 . _350_say ) 
set_state ( "state3_2" ) 
