say_title ( gameforge . couple_ring . _20_sayTitle ) 
say ( gameforge . couple_ring . _230_say ) 
say_reward ( gameforge . couple_ring . _240_sayReward ) 
say_item ( gameforge . couple_ring . _250_sayItem , 70301 , gameforge . couple_ring . _255_sayItem ) 
pc . give_item2 ( 70301 ) 
set_state ( "__COMPLETE__" ) 
q . done ( ) 
