local v = find_senior_soldier . find_target ( ) 
test_chat ( string . format ( gameforge . find_senior_soldier . _90_chat , v ) ) 
if v == 0 then 
set_state ( "failure" ) 
else 
target . vid ( "__TARGET__" , v , gameforge . find_senior_soldier . _100_targetVid ) 
send_letter ( gameforge . find_senior_soldier . _100_targetVid ) 
end 
