if pc . count_item ( 31074 ) < 1 then 
pc . give_item2 ( 31074 , 1 ) 
end 
notice_multiline ( gameforge . main_quest_lv97 . _100_notice , notice ) 
say ( gameforge . main_quest_lv97 . _110_say ) 
say ( "" ) 
wait ( ) 
say ( gameforge . main_quest_lv97 . _120_say ) 
say ( "" ) 
set_state ( "state1_3" ) 
