say_title ( gameforge . buy_fishrod . _20_sayTitle ) 
say ( gameforge . buy_fishrod . _140_say ) 
local b = select ( gameforge . buy_fishrod . _120_select , gameforge . buy_fishrod . _130_select ) 
if 1 == b then 
setstate ( "play_event" ) 
elseif 2 == b then 
setstate ( "__COMPLETE__" ) 
q . done ( ) 
else 
say ( string . format ( gameforge . buy_fishrod . _80_say , b ) ) 
end 
