q . set_counter ( gameforge . horse_levelup . _training_7_count , 20 - pc . getqf ( "kill_count" ) ) 
setskin ( NOWINDOW ) 
makequestbutton ( gameforge . horse_levelup . _150_makequestbutton ) 
q . set_title ( gameforge . horse_levelup . _150_makequestbutton ) 
q . start ( ) 
if not pc . is_mount ( ) then 
setstate ( "failure" ) 
end 
