d . setf ( "level" , 8 ) 
notice_multiline ( gameforge . deviltower_zone . _260_dNotice , d . notice ) 
d . jump_all ( 2048 + 590 , 6656 + 403 ) 
d . set_regen_file ( "data/dungeon/deviltower8_regen.txt" ) 
d . spawn_mob ( 20366 , 640 , 460 ) 
local _count = pc . count_item ( 30302 ) 
pc . remove_item ( 30302 , _count ) 
