say_title ( mob_name ( 20076 ) ) 
say ( gameforge . deviltower_zone . _190_say ) 
wait ( ) 
if pc . level >= 75 then 
say_title ( mob_name ( 20076 ) ) 
say ( gameforge . deviltower_zone . _200_say ) 
local s = select ( gameforge . deviltower_zone . _210_select , gameforge . deviltower_zone . _220_select ) 
if s == 3 then 
pc . warp ( 590500 , 110900 ) 
return 
end 
if s == 2 then 
return 
end 
timer ( "devil_jump_7" , 6 ) 
npc . unlock ( ) 
d . purge ( ) 
return 
end 
say_title ( mob_name ( 20076 ) ) 
say ( gameforge . deviltower_zone . _230_say ) 
wait ( ) 
pc . warp ( 590500 , 110500 ) 
return 
