say_title ( gameforge . main_quest_lv90 . _1020_sayTitle ) 
say ( gameforge . main_quest_lv90 . _1030_say ) 
say_item_vnum ( 31028 ) 
say ( gameforge . main_quest_lv90 . _1180_say ) 
local remain = 100 - pc . count_item ( 31028 ) 
if remain < 0 then 
remain = 0 
end 
q . set_counter_value ( remain ) 
say_reward ( string . format ( gameforge . main_quest_lv90 . _1190_say , item_name ( 31028 ) , remain ) ) 
