local gold = pc . count_item ( 50606 ) 
local silver = pc . count_item ( 50605 ) 
local ebony = pc . count_item ( 50608 ) 
if gold >= 100 and silver >= 100 and ebony >= 100 then 
say_title ( gameforge . subquest_30 . _120_sayTitle ) 
say ( gameforge . subquest_30 . _130_say ) 
return 
end 
say_title ( gameforge . subquest_30 . _140_sayTitle ) 
say ( gameforge . subquest_30 . _150_say ) 
