target . delete ( "__TARGET__" ) 
say_title ( mob_name ( 11000 ) ) 
say ( gameforge . main_quest_lv66 . _150_say ) 
wait ( ) 
say_title ( mob_name ( 11000 ) ) 
say ( gameforge . main_quest_lv66 . _160_say ) 
set_state ( "state_5" ) 
