target . delete ( "__TARGET__" ) 
say_title ( mob_name ( 20001 ) ) 
say ( gameforge . main_quest_lv94 . _900_say ) 
wait ( ) 
say_title ( pc . getname ( ) ) 
say ( gameforge . main_quest_lv94 . _910_say ) 
wait ( ) 
say_title ( mob_name ( 20001 ) ) 
say ( string . format ( gameforge . main_quest_lv94 . _920_say , 30 ) ) 
wait ( ) 
say_title ( pc . getname ( ) ) 
say ( gameforge . main_quest_lv94 . _930_say ) 
set_state ( "state7_3" ) 
