target . delete ( "__TARGET__" ) 
say_title ( mob_name ( 20380 ) ) 
say ( gameforge . main_quest_flame_lv99 . _330_say ) 
wait ( ) 
say_title ( pc . getname ( ) ) 
say ( gameforge . main_quest_flame_lv99 . _340_say ) 
wait ( ) 
say_title ( mob_name ( 20380 ) ) 
say ( gameforge . main_quest_flame_lv99 . _350_say ) 
wait ( ) 
say_title ( pc . getname ( ) ) 
say ( gameforge . main_quest_flame_lv99 . _360_say ) 
set_state ( "state3_2" ) 
