say_title ( gameforge . ghost_story . _010_sayTitle ) 
say ( gameforge . dragon_lair_access . _115_say ) 
local warp = select ( gameforge . dragon_lair_access . _116_select , gameforge . dragon_lair_access . _117_select ) 
if warp == 1 then 
dragon_lair_access . warp_from_lair ( ) 
set_state ( "start" ) 
end 
