say_title ( gameforge . new_quest_lv7 . _020_say_title ) 
local empire = pc . get_empire ( ) 
if empire == 1 then 
say ( gameforge . new_quest_lv7 . _135_say ) 
end 
if empire == 2 then 
say ( gameforge . new_quest_lv7 . _136_say ) 
end 
if empire == 3 then 
say ( gameforge . new_quest_lv7 . _137_say ) 
end 
