say_title ( gameforge . pricing_lv9 . _20_say_title ) 
say ( gameforge . pricing_lv9 . _30_say ) 
wait ( ) 
say ( gameforge . pricing_lv9 . _40_say ) 
say_reward ( gameforge . pricing_lv9 . _50_say_reward ) 
set_state ( "__COMPLETE__" ) 
