target . delete ( "__TARGET__" ) 
if pc . count_item ( 27988 ) >= 4 then 
say_title ( gameforge . subquest_05 . _30_sayTitle ) 
say ( gameforge . subquest_33 . _180_say ) 
wait ( ) 
say_title ( gameforge . subquest_05 . _30_sayTitle ) 
say ( gameforge . subquest_33 . _190_say ) 
local s = select ( gameforge . subquest_33 . _200_select , gameforge . subquest_33 . _210_select ) 
if 2 == s then 
say_title ( gameforge . subquest_05 . _30_sayTitle ) 
say ( gameforge . subquest_33 . _220_say ) 
local a = select ( gameforge . locale . guild . yes , gameforge . locale . guild . no ) 
if 1 == s then 
say_title ( gameforge . subquest_05 . _30_sayTitle ) 
say ( gameforge . subquest_33 . _230_say ) 
pc . remove_item ( 27988 , 4 ) 
set_state ( "__GIVEUP__" ) 
return 
end 
say_title ( gameforge . subquest_05 . _30_sayTitle ) 
say ( gameforge . subquest_33 . _240_say ) 
set_state ( "to_gain_tresure" ) 
return 
end 
say_title ( gameforge . subquest_05 . _30_sayTitle ) 
say ( gameforge . subquest_33 . _250_say ) 
set_state ( "to_gain_tresure" ) 
return 
else 
say_title ( gameforge . subquest_05 . _30_sayTitle ) 
say ( gameforge . subquest_33 . _260_say ) 
local s = select ( gameforge . subquest_33 . _270_select , gameforge . find_brother_article . _170_select ) 
if 2 == s then 
say_title ( gameforge . subquest_05 . _30_sayTitle ) 
say ( gameforge . subquest_33 . _280_say ) 
set_state ( "__GIVEUP__" ) 
return 
end 
say_title ( gameforge . subquest_05 . _30_sayTitle ) 
say ( gameforge . subquest_33 . _290_say ) 
end 
