if pc . in_dungeon ( ) and pc . get_map_index ( ) >= 660000 and pc . get_map_index ( ) < 670000 then pc . remove_item ( "30300" , 1 ) 
local pct = number ( 1 , 10 ) 
if pct == 1 then 
game . drop_item ( 30302 , 1 ) 
d . clear_regen ( ) 
else 
end 
 return end 