find_senior_soldier={["start"]=0,["__FUNC__"]=-626319362,["failure"]=563807169,["find"]=-911318012,["reward"]=1322349139,clear_target_cond= function ()pc . setqf ( "Ziel_Beding" , 0 ) 
end ,save_target_cond= function ()test_chat ( string . format ( gameforge . find_senior_soldier . _200_chat , npc_get_job ( ) ) ) 
pc . setqf ( "Ziel_Beding" , npc_get_job ( ) ) 
end ,find_target= function ()return find_pc_cond ( 5 , 100 , pc . getqf ( "Ziel_Beding" ) ) 
end ,apply_affect= function (name,type,value)say_title ( gameforge . blacksmith . _40_sayTitle ) 
say_reward ( name ) 
say_reward ( gameforge . find_senior_soldier . _210_sayReward ) 
affect . add ( type , value , 5 * 60 ) 
end }