say ( gameforge . oxevent . _310_say ) 
local s = select ( gameforge . oxevent . _320_select , gameforge . locale . cancel ) 
if s == 1 then 
oxevent . end_event_force ( ) 
game . set_event_flag ( "ox_map_login_counter" , 0 ) 
say ( gameforge . oxevent . _330_say ) 
end 
