target . delete ( "__TARGET__" ) 
say_title ( gameforge . subquest_09 . _50_sayTitle ) 
say ( gameforge . subquest_30 . _20_say ) 
wait ( ) 
say_title ( gameforge . subquest_09 . _50_sayTitle ) 
say ( gameforge . subquest_30 . _30_say ) 
wait ( ) 
say_title ( gameforge . subquest_09 . _50_sayTitle ) 
say ( gameforge . subquest_30 . _40_say ) 
local s = select ( gameforge . subquest_01 . _50_select , gameforge . subquest_30 . _50_select ) 
if 2 == s then 
say_title ( gameforge . subquest_09 . _50_sayTitle ) 
say ( gameforge . subquest_30 . _60_say ) 
local a = select ( gameforge . locale . guild . yes , gameforge . locale . guild . no ) 
if 2 == a then 
say_title ( gameforge . subquest_09 . _50_sayTitle ) 
say ( gameforge . subquest_30 . _70_say ) 
return 
end 
say_title ( gameforge . subquest_09 . _50_sayTitle ) 
say ( gameforge . subquest_30 . _80_say ) 
set_state ( "__GIVEUP__" ) 
return 
end 
say_title ( gameforge . subquest_09 . _50_sayTitle ) 
say ( gameforge . subquest_30 . _90_say ) 
set_state ( "to_gain_material" ) 
