local eye_left = pc . getf ( "dragon_soul" , "eye_left" ) 
if eye_left <= 0 then 
return 
end 
if pc . count_item ( 30270 ) >= 10 then 
pc . setf ( "dragon_soul" , "eye_left" , eye_left - 1 ) 
pc . remove_item ( 30270 , 10 ) 
pc . give_item2 ( 50255 ) 
if 1 == eye_left then 
notice_multiline ( gameforge . dragon_soul . _1110_notice , notice ) 
set_state ( "state_closed_season" ) 
end 
end 
