target . delete ( "__TARGET__" ) 
say_title ( gameforge . main_quest_lv10 . _130_sayTitle ) 
say ( gameforge . main_quest_lv10 . _140_say ) 
wait ( ) 
say_title ( gameforge . main_quest_lv10 . _130_sayTitle ) 
say ( gameforge . main_quest_lv10 . _150_say ) 
wait ( ) 
say_title ( gameforge . main_quest_lv10 . _160_sayTitle ) 
say ( gameforge . main_quest_lv10 . _170_say ) 
set_state ( "gotoboss2" ) 
