target . delete ( "__TARGET__" ) 
say_title ( gameforge . new_quest_lv52 . _044_say_title ) 
say ( gameforge . new_quest_lv52 . _041_say ) 
q . done ( ) 
local doquest = select ( gameforge . new_quest_lv52 . _042_select , gameforge . subquest_12 . _50_select ) 
if doquest == 1 then 
set_state ( "askyuhwan" ) 
else 
say_title ( gameforge . new_quest_lv52 . _044_say_title ) 
say ( gameforge . new_quest_lv52 . _046_say ) 
return 
end 
