target . delete ( "__TARGET__" ) 
say_title ( mob_name ( 20378 ) ) 
say ( gameforge . main_quest_lv96 . _420_say ) 
say ( "" ) 
wait ( ) 
say_title ( mob_name ( 20378 ) ) 
say ( gameforge . main_quest_lv96 . _430_say ) 
say ( "" ) 
wait ( ) 
say_title ( pc . getname ( ) ) 
say ( gameforge . main_quest_lv96 . _450_say ) 
say ( "" ) 
set_state ( "state4_2" ) 
