restart_quest ( ) 
say_title ( questscroll5 . get_complete_title ( ) ) 
say ( gameforge . questscroll5 . _190_say ) 
local reward_type = questscroll5 . get_reward_type ( ) 
if number ( 0 , 100 ) <= 90 then 
local s = number ( 1 , 3 ) 
if 1 == s then 
questscroll5 . reward_exp ( reward_type ) 
questscroll5 . reward_money ( reward_type ) 
elseif 2 == s then 
questscroll5 . reward_money ( reward_type ) 
questscroll5 . reward_item ( reward_type ) 
elseif 3 == s then 
questscroll5 . reward_exp ( reward_type ) 
questscroll5 . reward_item ( reward_type ) 
end 
else 
questscroll5 . reward_exp ( reward_type ) 
questscroll5 . reward_money ( reward_type ) 
questscroll5 . reward_item ( reward_type ) 
end 
