target . delete ( "__TARGET__" ) 
say_title ( gameforge . subquest_33 . _330_sayTitle ) 
say ( gameforge . subquest_33 . _340_say ) 
wait ( "" ) 
say_pc_name ( ) 
say ( gameforge . subquest_33 . _350_say ) 
say_item_vnum ( 70009 ) 
pc . give_item2 ( 70009 , 1 ) 
set_state ( "go_to_reward" ) 
