if pc . count_item ( "30147" ) > 0 and pc . count_item ( "30148" ) > 0 and pc . count_item ( "30164" ) > 0 then 
target . delete ( "__TARGET__" ) 
say_title ( gameforge . subquest_05 . _30_sayTitle ) 
say ( gameforge . subquest_45 . _140_say ) 
wait ( ) 
say_title ( gameforge . subquest_05 . _30_sayTitle ) 
say ( gameforge . subquest_45 . _150_say ) 
pc . remove_item ( "30148" , 1 ) 
pc . remove_item ( "30147" , 1 ) 
pc . remove_item ( "30164" , 1 ) 
say_reward ( gameforge . subquest_45 . _160_sayReward ) 
pc . give_exp2 ( 7e+06 ) 
say_reward ( gameforge . subquest_45 . _170_sayReward ) 
pc . give_item2 ( 70003 ) 
say_reward ( gameforge . subquest_45 . _180_sayReward ) 
pc . change_money ( 70000 ) 
clear_letter ( ) 
set_state ( "COMPLETE" ) 
return 
else 
say_title ( gameforge . subquest_05 . _30_sayTitle ) 
say ( gameforge . subquest_45 . _190_say ) 
local s = select ( gameforge . subquest_45 . _200_select , gameforge . find_brother_article . _170_select ) 
if 2 == s then 
say_title ( gameforge . subquest_05 . _30_sayTitle ) 
say ( gameforge . subquest_45 . _210_say ) 
set_state ( "__GIVEUP__" ) 
return 
end 
say_title ( gameforge . subquest_05 . _30_sayTitle ) 
say ( gameforge . subquest_45 . _220_say ) 
end 
