target . delete ( "__TARGET__" ) 
say_title ( gameforge . main_quest_lv30 . _40_sayTitle ) 
say ( gameforge . main_quest_lv30 . _50_say ) 
wait ( ) 
say_title ( gameforge . main_quest_lv30 . _40_sayTitle ) 
say ( gameforge . main_quest_lv30 . _60_say ) 
setstate ( "clickstone" ) 
q . done ( ) 
