if pc . in_dungeon ( ) and pc . get_map_index ( ) >= 660000 and pc . get_map_index ( ) < 670000 then if d . getf ( "level" ) ~= 7 then 
pc . remove_item ( "30302" , 1 ) 
return 
end 
say_title ( gameforge . blacksmith . _40_sayTitle ) 
say ( gameforge . deviltower_zone . _250_say ) 
pc . remove_item ( "30302" , 1 ) 
timer ( "devil_jump_8" , 6 ) 
d . clear_regen ( ) 
 return end 