ScriptType		SkillDataScript

Type			HIGH
Attribute		"WEAPON_LIMITATION" "STANDING_SKILL"
NeedWeapon		"SWORD" "DAGGER" "DOUBLE_SWORD"

Name			"쾌검술"
Description		"빠르게 적에게 접근하여 치명타를 입힌다"

IconFileName	"skill/assassin/kwaegeom.sub"
MotionIndex		14

List AffectData
{
	"%.1f 배의 타격"	"1 + SkillPoint / 4"	""
}

CoolTimeFormula		"40 - SkillPoint"
NeedSPFormula		"50"
