target . delete ( "__TARGET__" ) 
say_title ( mob_name ( 20380 ) ) 
say ( gameforge . main_quest_flame_lv99 . _210_say ) 
wait ( ) 
say_title ( mob_name ( 20380 ) ) 
say ( gameforge . main_quest_flame_lv99 . _240_say ) 
set_state ( "state2_3" ) 
