say_title ( gameforge . main_quest_lv98 . _540_sayTitle ) 
say ( gameforge . main_quest_lv98 . _550_say ) 
say ( "" ) 
say_item_vnum ( 31026 ) 
say_title ( gameforge . main_quest_lv98 . _660_counterName ) 
local remain = 100 - pc . count_item ( 31026 ) 
if remain < 0 then 
remain = 0 
end 
q . set_counter_value ( remain ) 
say_reward ( string . format ( gameforge . main_quest_lv98 . _670_sayReward , item_name ( 31026 ) , remain ) ) 
