target . delete ( "__TARGET__" ) 
say_title ( gameforge . main_quest_lv6 . _160_sayTitle ) 
say ( gameforge . main_quest_lv6 . _170_say ) 
wait ( ) 
say_title ( gameforge . main_quest_lv6 . _160_sayTitle ) 
say ( gameforge . main_quest_lv6 . _180_say ) 
say_item_vnum ( 30003 ) 
say ( gameforge . main_quest_lv6 . _190_say ) 
set_state ( "gotosmith2" ) 
