say_title ( gameforge . main_quest_flame_lv104 . _280_notice ) 
say ( gameforge . main_quest_flame_lv104 . _380_say ) 
say ( gameforge . main_quest_lv97 . _670_counterName ) 
local remain1 = 100 - pc . count_item ( 50814 ) 
if remain1 < 0 then 
remain1 = 0 
end 
say ( string . format ( gameforge . main_quest_lv90 . _1190_say , item_name ( 50814 ) , remain1 ) ) 
say ( ) 
q . set_counter_value ( remain1 ) 
if remain1 == 0 then 
set_state ( "state3_3" ) 
end 
