target . delete ( "__TARGET__" ) 
say_title ( gameforge . subquest_01 . _140_sayTitle ) 
say ( gameforge . subquest_01 . _150_say ) 
say_item_vnum ( 30130 ) 
wait ( ) 
say_title ( gameforge . subquest_01 . _140_sayTitle ) 
say ( gameforge . subquest_01 . _160_say ) 
say_item_vnum ( 30020 ) 
wait ( ) 
set_state ( "hunt_for_peach" ) 
