local kill_count = pc . getqf ( "mob5_2_kill" ) 
if kill_count < 40 then 
pc . setqf ( "mob5_2_kill" , kill_count + 1 ) 
local total_remain = main_quest_lv90 . kill_count ( ) 
if total_remain == 0 then 
notice_multiline ( gameforge . main_quest_lv90 . _780_1_notice , notice ) 
notice_multiline ( gameforge . main_quest_lv90 . _780_2_notice , notice ) 
set_state ( "state5_3" ) 
end 
end 
