target . delete ( "__TARGET__" ) 
say_title ( gameforge . main_quest_lv10 . _30_sayTitle ) 
say ( gameforge . main_quest_lv10 . _40_say ) 
wait ( ) 
say_title ( gameforge . main_quest_lv10 . _30_sayTitle ) 
say ( gameforge . main_quest_lv10 . _50_say ) 
wait ( ) 
say_title ( gameforge . main_quest_lv10 . _30_sayTitle ) 
say ( gameforge . main_quest_lv10 . _60_say ) 
wait ( ) 
say_title ( gameforge . main_quest_lv10 . _30_sayTitle ) 
say ( gameforge . main_quest_lv10 . _70_say ) 
wait ( ) 
say_title ( gameforge . main_quest_lv10 . _30_sayTitle ) 
say ( gameforge . main_quest_lv10 . _80_say ) 
wait ( ) 
say_title ( gameforge . main_quest_lv10 . _30_sayTitle ) 
say ( gameforge . main_quest_lv10 . _90_say ) 
say_title ( gameforge . collect_herb_lv4 . _130_sayTitle ) 
say_reward ( gameforge . main_quest_lv10 . _100_sayReward ) 
set_state ( "gotomusition" ) 
