local map_lookup = { "Yongan" , "Joan" , "Pyongmoo" } 
local mapname = map_lookup [ pc . get_empire ( ) ] 
say_title ( gameforge . new_quest_lv52 . _020_say_title ) 
say_reward ( gameforge . new_quest_lv52 . _021_say_reward ) 
say ( string . format ( gameforge . new_quest_lv52 . _022_say , mapname ) ) 
set_state ( "askbeakgo" ) 
