target . delete ( "__TARGET1__" ) 
say_title ( gameforge . subquest_16 . _200_sayTitle ) 
say ( gameforge . subquest_16 . _210_say ) 
wait ( ) 
say_title ( gameforge . subquest_16 . _200_sayTitle ) 
say ( gameforge . subquest_16 . _220_say ) 
wait ( ) 
say_title ( gameforge . subquest_16 . _200_sayTitle ) 
say ( gameforge . subquest_16 . _230_say ) 
wait ( ) 
say_title ( gameforge . subquest_16 . _200_sayTitle ) 
say ( gameforge . subquest_16 . _240_say ) 
set_state ( "ask_to_euldo" ) 
