target . delete ( "__TARGET__" ) 
say_title ( gameforge . main_quest_lv30 . _40_sayTitle ) 
say ( gameforge . subquest_05 . _160_say ) 
wait ( ) 
say_title ( gameforge . main_quest_lv30 . _40_sayTitle ) 
say ( gameforge . subquest_05 . _170_say ) 
set_state ( "return_to" ) 
