if npc . is_pc ( ) and npc . empire ~= pc . empire then 
pc . setqf ( "count" , pc . getqf ( "count" ) - 1 ) 
q . set_counter_value ( pc . getqf ( "count" ) ) 
if pc . getqf ( "count" ) >= 0 then 
char_log ( 0 , "QUEST" , "questscroll1 kill " .. pc . getqf ( "count" ) ) ; 
end 
if pc . getqf ( "count" ) <= 0 then 
makequestbutton ( locale . questscroll . finish_button ) 
end 
setskin ( NOWINDOW ) 
end 
