target . delete ( "__TARGET__" ) 
say_title ( gameforge . main_quest_lv1 . _60_sayTitle ) 
say ( gameforge . main_quest_lv1 . _70_say ) 
wait ( ) 
say_title ( gameforge . main_quest_lv1 . _60_sayTitle ) 
say ( gameforge . main_quest_lv1 . _80_say ) 
clear_letter ( ) 
set_state ( "__COMPLETE__" ) 
set_quest_state ( "find_squareguard" , "find" ) 
set_quest_state ( "main_quest_lv2" , "run" ) 
