target . delete ( "__TARGET__" ) 
say_title ( gameforge . subquest_17 . _160_sayTitle ) 
say ( gameforge . subquest_17 . _190_say ) 
wait ( ) 
say_title ( gameforge . subquest_17 . _160_sayTitle ) 
say ( gameforge . subquest_17 . _200_say ) 
local s = select ( gameforge . subquest_17 . _210_select , gameforge . subquest_06 . _50_select ) 
if 2 == s then 
say ( gameforge . subquest_17 . _60_say ) 
local a = select ( gameforge . locale . guild . yes , gameforge . locale . guild . no ) 
if 2 == a then 
say_title ( gameforge . subquest_17 . _160_sayTitle ) 
say ( gameforge . subquest_17 . _220_say ) 
return 
end 
say_title ( gameforge . subquest_17 . _160_sayTitle ) 
say ( gameforge . subquest_17 . _230_say ) 
set_state ( "__GIVEUP__" ) 
return 
end 
say_title ( gameforge . subquest_17 . _160_sayTitle ) 
say ( gameforge . subquest_17 . _240_say ) 
set_state ( "hunt" ) 
