say ( gameforge . dragon_soul . _1160_say ) 
local today = math . floor ( get_global_time ( ) / 86400 ) 
if today == pc . getf ( "dragon_soul" , "eye_timestamp" ) then 
say ( gameforge . dragon_soul . _1170_say ) 
else 
say ( gameforge . dragon_soul . _1180_say ) 
end 
