local item5_1_count = pc . count_item ( 31034 ) 
if item5_1_count < 9 then 
if number ( 1 , 10 ) == 1 then 
pc . give_item2 ( 31034 , 1 ) 
local remain1 = 9 - pc . count_item ( 31034 ) 
q . set_counter_value ( remain1 ) 
if pc . count_item ( 31034 ) >= 9 then 
notice_multiline ( gameforge . main_quest_lv94 . _670_say_1_notice , notice ) 
notice_multiline ( gameforge . main_quest_lv94 . _670_say_2_notice , notice ) 
set_state ( "state5_3" ) 
end 
end 
end 
