ScriptType               MotionData

MotionFileName           "D:\Ymir Work\pc\assassin\skill\charyun.GR2"
MotionDuration           1.400000
Accumulation             0.00	-637.26	0.00

Group MotionEventData
{
    MotionEventDataCount     8
    Group Event00
    {
        MotionEventType      1
        StartingTime         0.369744

        AttachingEnable      0
        AttachingBoneName    "Bip01 HeadNub"
        FollowingEnable      0
        EffectFileName       "d:/ymir work/pc/assassin/effect/charyunsal.mse"
        EffectPosition       0.000000 0.000000 0.000000
    }
    Group Event01
    {
        MotionEventType      1
        StartingTime         0.315897

        AttachingEnable      1
        AttachingBoneName    "Bip01 L Foot"
        FollowingEnable      1
        EffectFileName       "d:/ymir work/pc/assassin/effect/charyunsal_foot.mse"
        EffectPosition       0.000000 0.000000 0.000000
    }
    Group Event02
    {
        MotionEventType      1
        StartingTime         0.136410

        AttachingEnable      1
        AttachingBoneName    "Bip01 R Foot"
        FollowingEnable      1
        EffectFileName       "d:/ymir work/pc/assassin/effect/charyunsal_foot.mse"
        EffectPosition       0.000000 0.000000 0.000000
    }
    Group Event03
    {
        MotionEventType      1
        StartingTime         0.764615

        AttachingEnable      1
        AttachingBoneName    "Bip01 R Foot"
        FollowingEnable      1
        EffectFileName       "d:/ymir work/pc/assassin/effect/charyunsal_foot.mse"
        EffectPosition       0.000000 0.000000 0.000000
    }
    Group Event04
    {
        MotionEventType      1
        StartingTime         0.958462

        AttachingEnable      1
        AttachingBoneName    "Bip01 L Foot"
        FollowingEnable      1
        EffectFileName       "d:/ymir work/pc/assassin/effect/charyunsal_foot.mse"
        EffectPosition       0.000000 0.000000 0.000000
    }
    Group Event05
    {
        MotionEventType      4
        StartingTime         0.300000

        DuringTime           0.200000
        
        AttackingType        3
        HittingType          1
        StiffenTime          0.000000
        InvisibleTime        0.300000
        ExternalForce        0.000000
        AttackingStartTime   0.000000
        AttackingEndTime     10.000000
        AttackingBone        ""
        WeaponLength         0.000000
        List HitPosition
        {
        }
        CollisionType        0
        
        SphereDataCount      1
        Group SphereData00
        {
            Radius           70.000000
            Position         0.000000 -50.000000 50.000000
        }
    }
    Group Event06
    {
        MotionEventType      4
        StartingTime         0.600000

        DuringTime           0.200000
        
        AttackingType        3
        HittingType          1
        StiffenTime          0.000000
        InvisibleTime        0.300000
        ExternalForce        0.000000
        AttackingStartTime   0.000000
        AttackingEndTime     10.000000
        AttackingBone        ""
        WeaponLength         0.000000
        List HitPosition
        {
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        CollisionType        0
        
        SphereDataCount      1
        Group SphereData00
        {
            Radius           70.000000
            Position         0.000000 -150.000000 50.000000
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    }
    Group Event07
    {
        MotionEventType      4
        StartingTime         0.900000

        DuringTime           0.200000
        
        AttackingType        3
        HittingType          1
        StiffenTime          0.000000
        InvisibleTime        0.300000
        ExternalForce        0.000000
        AttackingStartTime   0.000000
        AttackingEndTime     10.000000
        AttackingBone        ""
        WeaponLength         0.000000
        List HitPosition
        {
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        CollisionType        0
        
        SphereDataCount      1
        Group SphereData00
        {
            Radius           70.000000
            Position         0.000000 -250.000000 50.000000
        }
    }
}
