target . delete ( "__TARGET2__" ) 
say_title ( gameforge . new_quest_lv28 . _019_say_title ) 
say ( gameforge . new_quest_lv28 . _022_say ) 
wait ( ) 
say_title ( gameforge . new_quest_lv28 . _019_say_title ) 
say ( gameforge . new_quest_lv28 . _023_say ) 
wait ( ) 
say_title ( gameforge . new_quest_lv28 . _019_say_title ) 
say ( gameforge . new_quest_lv28 . _030_say ) 
say_reward ( string . format ( "%s x" , new_quest_lv28_neededAmountDrop1 ) ) 
say_item_vnum ( new_quest_lv28_drop1 ) 
say_reward ( gameforge . new_quest_lv28 . _031_say_reward ) 
say ( mob_name ( new_quest_lv28_mob1 ) ) 
set_state ( "hunting" ) 
q . done ( ) 
