target . delete ( "__TARGET__" ) 
say_title ( gameforge . main_quest_lv32 . _120_sayTitle ) 
say ( gameforge . main_quest_lv32 . _130_say ) 
wait ( ) 
say_title ( gameforge . main_quest_lv32 . _120_sayTitle ) 
say ( gameforge . main_quest_lv32 . _140_say ) 
set_state ( "gotorequest" ) 
