target . delete ( "__TARGET__" ) 
say_title ( mob_name ( 20380 ) ) 
say ( gameforge . main_quest_lv96 . _270_say ) 
say ( "" ) 
wait ( ) 
say_title ( mob_name ( 20380 ) ) 
say ( gameforge . main_quest_lv96 . _290_say ) 
say ( "" ) 
set_state ( "state2_5" ) 
