target . delete ( "__TARGET__" ) 
say_title ( gameforge . main_quest_lv10 . _30_sayTitle ) 
say ( gameforge . subquest_47 . _30_say ) 
local r = select ( gameforge . find_brother_article . _90_select , gameforge . subquest_01 . _60_select ) 
if 2 == r then 
say ( gameforge . subquest_47 . _40_say ) 
local a = select ( gameforge . locale . guild . yes , gameforge . locale . guild . no ) 
if 2 == a then 
say_title ( gameforge . main_quest_lv10 . _30_sayTitle ) 
say ( gameforge . subquest_47 . _50_say ) 
return 
end 
say_title ( gameforge . main_quest_lv10 . _30_sayTitle ) 
say ( gameforge . subquest_47 . _60_say ) 
set_state ( "__GIVEUP__" ) 
return 
end 
say_title ( gameforge . main_quest_lv10 . _30_sayTitle ) 
say ( gameforge . subquest_47 . _70_say ) 
wait ( ) 
say_title ( gameforge . main_quest_lv10 . _30_sayTitle ) 
say ( gameforge . subquest_47 . _80_say ) 
wait ( ) 
say_title ( gameforge . main_quest_lv10 . _30_sayTitle ) 
say ( gameforge . subquest_47 . _90_say ) 
local s = select ( gameforge . subquest_47 . _100_select , gameforge . subquest_47 . _110_select , gameforge . subquest_47 . _115_select ) 
if 2 == s then 
say ( gameforge . subquest_47 . _120_say ) 
local a = select ( gameforge . locale . guild . yes , gameforge . locale . guild . no ) 
if 2 == a then 
say_title ( gameforge . main_quest_lv10 . _30_sayTitle ) 
say ( gameforge . subquest_47 . _130_say ) 
return 
end 
say_title ( gameforge . main_quest_lv10 . _30_sayTitle ) 
say ( gameforge . subquest_47 . _140_say ) 
set_state ( "__GIVEUP__" ) 
return 
end 
if 3 == s then 
say_title ( gameforge . main_quest_lv10 . _30_sayTitle ) 
say ( gameforge . subquest_47 . _150_say ) 
wait ( ) 
end 
say_title ( gameforge . main_quest_lv10 . _30_sayTitle ) 
say ( gameforge . subquest_47 . _160_say ) 
local answer = select ( gameforge . subquest_47 . _302_answer_wrong , gameforge . subquest_47 . _304_answer_wrong , gameforge . subquest_47 . _301_answer_correct , gameforge . subquest_47 . _303_answer_wrong , gameforge . subquest_47 . _305_answer_dontknow ) 
if 3 == answer then 
say_title ( gameforge . main_quest_lv10 . _30_sayTitle ) 
say ( gameforge . subquest_47 . _170_say ) 
say_reward ( gameforge . subquest_47 . _180_sayReward ) 
pc . give_exp2 ( 2.3e+06 ) 
clear_letter ( ) 
set_state ( "__COMPLETE__" ) 
return 
elseif 5 == answer then 
say_title ( gameforge . main_quest_lv10 . _30_sayTitle ) 
say ( gameforge . subquest_47 . _190_say ) 
local answer = select ( gameforge . subquest_47 . _200_select , gameforge . subquest_47 . _210_select ) 
if 2 == answer then 
say_title ( gameforge . main_quest_lv10 . _30_sayTitle ) 
say ( gameforge . subquest_47 . _220_say ) 
return 
end 
say_title ( gameforge . main_quest_lv10 . _30_sayTitle ) 
say ( gameforge . subquest_47 . _230_say ) 
local answer = select ( gameforge . subquest_47 . _304_answer_wrong , gameforge . subquest_47 . _301_answer_correct , gameforge . subquest_47 . _303_answer_wrong , gameforge . subquest_47 . _302_answer_wrong , gameforge . subquest_47 . _305_answer_dontknow ) 
if 2 == answer then 
say_title ( gameforge . main_quest_lv10 . _30_sayTitle ) 
say ( gameforge . subquest_47 . _240_say ) 
say_reward ( gameforge . subquest_47 . _250_sayReward ) 
pc . give_exp2 ( 2.3e+06 ) 
clear_letter ( ) 
set_state ( "__COMPLETE__" ) 
return 
else 
say_title ( gameforge . main_quest_lv10 . _30_sayTitle ) 
say ( gameforge . subquest_47 . _260_say ) 
return 
end 
else 
say_title ( gameforge . main_quest_lv10 . _30_sayTitle ) 
say ( gameforge . subquest_47 . _270_say ) 
local a = select ( gameforge . subquest_47 . _280_select , gameforge . subquest_47 . _290_select ) 
if 2 == a then 
say_title ( gameforge . main_quest_lv10 . _30_sayTitle ) 
say ( gameforge . subquest_47 . _220_say ) 
set_state ( "__GIVEUP__" ) 
return 
end 
say ( gameforge . subquest_47 . _300_say ) 
local answer = select ( gameforge . subquest_47 . _301_answer_correct , gameforge . subquest_47 . _302_answer_wrong , gameforge . subquest_47 . _303_answer_wrong , gameforge . subquest_47 . _304_answer_wrong , gameforge . subquest_47 . _305_answer_dontknow ) 
if 1 == answer then 
say_title ( gameforge . main_quest_lv10 . _30_sayTitle ) 
say ( gameforge . subquest_47 . _310_say ) 
say_reward ( gameforge . subquest_47 . _180_sayReward ) 
pc . give_exp2 ( 2.3e+06 ) 
say_reward ( gameforge . subquest_47 . _320_sayReward ) 
pc . change_money ( 20000 ) 
clear_letter ( ) 
set_state ( "__COMPLETE__" ) 
return 
else 
say_title ( gameforge . main_quest_lv10 . _30_sayTitle ) 
say ( gameforge . subquest_47 . _330_say ) 
return 
end 
end 
