say_title ( mob_name ( 20001 ) ) 
say ( gameforge . energy_system . _040_say ) 
wait ( ) 
say_title ( mob_name ( 20001 ) ) 
say ( gameforge . energy_system . _050_say ) 
wait ( ) 
if pc . get_level ( ) < 35 then 
say_title ( mob_name ( 20001 ) ) 
say ( gameforge . energy_system . _060_say ) 
else 
say_title ( mob_name ( 20001 ) ) 
say ( gameforge . energy_system . _070_say ) 
end 
