target . delete ( "__TARGET3__" ) 
local MorF = pc . get_sex ( ) 
say_pc_name ( ) 
say ( gameforge . new_quest_lv52 . _062_say_reward ) 
wait ( ) 
say_title ( gameforge . new_quest_lv52 . _054_say_title ) 
if MorF == 0 then 
say ( gameforge . new_quest_lv52 . _063_say_reward ) 
else 
say ( gameforge . new_quest_lv52 . _064_say_reward ) 
end 
say ( gameforge . new_quest_lv52 . _065_say_reward ) 
say ( gameforge . new_quest_lv52 . _066_say_reward ) 
wait ( ) 
say_pc_name ( ) 
say ( gameforge . new_quest_lv52 . _067_say_reward ) 
wait ( ) 
say_title ( gameforge . new_quest_lv52 . _054_say_title ) 
say ( gameforge . new_quest_lv52 . _068_say_reward ) 
say ( gameforge . new_quest_lv52 . _069_say_reward ) 
wait ( ) 
say_title ( gameforge . new_quest_lv52 . _054_say_title ) 
say ( gameforge . new_quest_lv52 . _070_say_reward ) 
wait ( ) 
say_pc_name ( ) 
say ( gameforge . new_quest_lv52 . _071_say_reward ) 
local answer = select ( gameforge . new_quest_lv52 . _080_1_select , gameforge . new_quest_lv52 . _080_2_select , gameforge . new_quest_lv52 . _080_3_select ) 
if answer == 1 then 
say_pc_name ( ) 
say ( gameforge . new_quest_lv52 . _081_say_reward ) 
elseif answer == 2 then 
say_pc_name ( ) 
say ( gameforge . new_quest_lv52 . _082_say_reward ) 
elseif answer == 3 then 
say_pc_name ( ) 
say ( gameforge . new_quest_lv52 . _083_say_reward ) 
wait ( ) 
say_title ( gameforge . new_quest_lv52 . _054_say_title ) 
say ( gameforge . new_quest_lv52 . _084_say_reward ) 
wait ( ) 
say_pc_name ( ) 
local answertwo = select ( gameforge . new_quest_lv52 . _090_1_select , gameforge . new_quest_lv52 . _090_2_select ) 
if answertwo == 1 then 
say_pc_name ( ) 
say ( gameforge . new_quest_lv52 . _091_say_reward ) 
elseif answertwo == 2 then 
say_pc_name ( ) 
say ( gameforge . new_quest_lv52 . _092_say_reward ) 
wait ( ) 
say_title ( gameforge . new_quest_lv52 . _054_say_title ) 
say ( gameforge . new_quest_lv52 . _093_say_reward ) 
say ( string . format ( gameforge . new_quest_lv52 . _093_say_reward_exp , 20000 ) ) 
say ( string . format ( gameforge . new_quest_lv52 . _093_say_reward_gold , 25000 ) ) 
pc . change_money ( 25000 ) 
pc . give_exp2 ( 20000 ) 
q . done ( ) 
pc . setqf ( "ghostsleft" , 0 ) 
clear_letter ( ) 
set_state ( "__GIVEUP__" ) 
return 
else 
notice_multiline ( gameforge . new_quest_lv52 . _100_notice , notice ) 
end 
end 
wait ( ) 
say_title ( gameforge . new_quest_lv52 . _054_say_title ) 
say ( gameforge . new_quest_lv52 . _110_say_reward ) 
say ( gameforge . new_quest_lv52 . _111_say_reward ) 
q . done ( ) 
set_state ( "revenge" ) 
