target . delete ( "__TARGET__" ) 
say_title ( mob_name ( 20016 ) ) 
say ( gameforge . main_quest_flame_lv100 . _390_say ) 
wait ( ) 
say_title ( pc . getname ( ) ) 
say ( gameforge . main_quest_flame_lv100 . _400_say ) 
wait ( ) 
say_title ( mob_name ( 20016 ) ) 
say ( gameforge . main_quest_flame_lv100 . _410_say ) 
wait ( ) 
say_title ( pc . getname ( ) ) 
say ( gameforge . main_quest_flame_lv100 . _420_say ) 
pc . give_item2 ( 31077 , 1 ) 
set_state ( "state3_3" ) 
