target . delete ( "__TARGET2__" ) 
say_pc_name ( ) 
say ( gameforge . main_quest_lv40 . _210_say ) 
pc . setqf ( "click2" , 1 ) ; 
if pc . getqf ( "click1" ) == 1 then 
pc . setqf ( "click1" , 0 ) 
pc . setqf ( "click2" , 0 ) 
pc . give_item2 ( 30150 ) 
set_state ( "gototeacher2" ) 
return 
end 
say ( gameforge . main_quest_lv40 . _220_say ) 
