target . delete ( "__TARGET__" ) 
say_title ( gameforge . subquest_36 . _10_targetVid ) 
say ( gameforge . subquest_36 . _290_say ) 
say_reward ( gameforge . subquest_36 . _300_sayReward ) 
local s = number ( 1 , 3 ) 
if 1 >= s then 
pc . give_item2 ( 50320 ) 
elseif 2 >= s then 
pc . give_item2 ( 50320 ) 
elseif 3 >= s then 
pc . give_item2 ( 50320 ) 
end 
set_state ( "__COMPLETE__" ) 
clear_letter ( ) 
