local copper = pc . count_item ( 50604 ) 
local pearl = pc . count_item ( 50609 ) 
local ebony = pc . count_item ( 50608 ) 
if copper >= 100 and pearl >= 100 and ebony >= 100 then 
say_title ( gameforge . subquest_31 . _110_sayTitle ) 
say ( gameforge . subquest_31 . _120_sayReward ) 
return 
end 
say_title ( gameforge . subquest_31 . _130_sayTitle ) 
say ( gameforge . subquest_31 . _140_sayReward ) 
