target . delete ( "__TARGET__" ) 
say_title ( gameforge . find_squareguard . _130_sayTitle ) 
say ( gameforge . main_quest_lv3 . _100_say ) 
wait ( ) 
say_title ( gameforge . find_squareguard . _130_sayTitle ) 
say ( gameforge . main_quest_lv3 . _110_say ) 
say_item ( gameforge . main_quest_lv3 . _120_sayItem , 69000 , "" ) 
set_state ( "gotodefend" ) 
