say_title ( gameforge . main_quest_lv90 . _910_sayTitle ) 
say ( gameforge . main_quest_lv90 . _920_say ) 
say_item_vnum ( 31027 ) 
say ( gameforge . main_quest_lv90 . _1180_say ) 
local remain = 50 - pc . count_item ( 31027 ) 
if remain < 0 then 
remain = 0 
end 
q . set_counter_value ( remain ) 
say_reward ( string . format ( gameforge . main_quest_lv90 . _1190_say , item_name ( 31027 ) , remain ) ) 
