local count = pc . getqf ( "state" ) + 1 
if count <= 9 then 
pc . setqf ( "state" , count ) 
q . set_counter ( gameforge . main_quest_lv2 . _135_counter , 9 - count ) 
if count == 9 then 
say_title ( gameforge . main_quest_lv2 . _140_sayTitle ) 
say ( gameforge . main_quest_lv2 . _150_sayReward ) 
set_state ( "gototeacher2" ) 
end 
end 
