say_title ( mob_name ( 20126 ) ) 
say ( gameforge . new_christmas . _020_say ) 
wait ( ) 
say_title ( mob_name ( 20126 ) ) 
say ( gameforge . new_christmas . _030_say ) 
wait ( ) 
say_title ( mob_name ( 20126 ) ) 
say ( gameforge . new_christmas . _040_say ) 
wait ( ) 
set_quest_state ( "new_christmas_2012_nog" , "nog_first_give" ) 
set_quest_state ( "new_christmas_2012_sock" , "baby_dear_give" ) 
set_state ( "__COMPLETE__" ) 
