target . delete ( "__TARGET1__" ) 
if pc . count_item ( "30134" ) >= 1 then 
say_title ( gameforge . main_quest_lv30 . _40_sayTitle ) 
say ( gameforge . subquest_13 . _170_say ) 
pc . setqf ( "iron_done" , 2 ) 
pc . remove_item ( "30134" , 1 ) 
if pc . getf ( "subquest_13" , "cloth_done" ) == 2 and pc . getqf ( "iron_done" ) == 2 then 
set_state ( "back_to" ) 
end 
return 
else 
say_title ( gameforge . main_quest_lv30 . _40_sayTitle ) 
say ( gameforge . subquest_13 . _180_say ) 
return 
end 
