say_title ( gameforge . main_quest_lv10 . _30_sayTitle ) 
say ( gameforge . main_quest_lv12 . _90_say ) 
if pc . is_gm ( ) then 
wait ( ) 
say_title ( gameforge . main_quest_lv12 . _100_sayTitle ) 
say ( gameforge . main_quest_lv12 . _110_say ) 
local s = select ( gameforge . locale . guild . yes , gameforge . locale . guild . no ) 
if s == 1 then 
set_state ( "gotoboss2" ) 
end 
end 
