test_chat ( string . format ( gameforge . questscroll5 . _160_chat , npc . get_race ( ) .. " [ENTER]questscroll5.dest_race:" .. questscroll5 . get_mob1_vnum ( ) ) ) 
if npc . get_race ( ) == questscroll5 . get_mob1_vnum ( ) then 
local mob1_kill_count = questscroll5 . get_mob1_cur_kill_count ( ) + 1 
questscroll5 . set_mob1_cur_kill_count ( mob1_kill_count ) 
q . set_counter ( questscroll5 . get_mob1_name ( ) , questscroll5 . get_mob1_rest_kill_count ( ) ) 
if mob1_kill_count >= questscroll5 . get_mob1_max_kill_count ( ) then 
set_state ( "reward" ) 
end 
end 
