local empire = pc . get_empire ( ) 
if empire == 1 then 
say_title ( gameforge . subquest_48 . _100_sayTitle ) 
say ( gameforge . subquest_48 . _110_say ) 
elseif empire == 2 then 
say_title ( gameforge . subquest_48 . _100_sayTitle ) 
say ( gameforge . subquest_48 . _120_say ) 
elseif empire == 3 then 
say_title ( gameforge . subquest_48 . _100_sayTitle ) 
say ( gameforge . subquest_48 . _130_say ) 
end 
