q . set_counter ( gameforge . horse_upgrade2 . _test_1002_count , 300 - pc . getqf ( "kill_count" ) ) 
q . set_clock ( gameforge . horse_upgrade2 . rest_time , pc . getqf ( "limit_time" ) - get_time ( ) ) 
setskin ( NOWINDOW ) 
makequestbutton ( gameforge . horse_upgrade2 . _120_makequestbutton ) 
q . set_title ( gameforge . horse_upgrade2 . _120_makequestbutton ) 
q . start ( ) 
