local setting = devilcatacomb_zone . setting ( ) 
if d . is_unique_dead ( "real" ) then 
d . notice ( gameforge . devilcatacomb_zone . _280_dNotice ) 
d . setf ( "level" , 4 ) 
d . setqf2 ( "devilcatacomb_zone" , "level" , 4 ) 
timer ( "devilcatacomb_floor4_enter_timer" , 3 ) 
else 
d . notice ( gameforge . devilcatacomb_zone . _290_dNotice ) 
end 
