local empire = pc . get_empire ( ) 
if empire == 1 then 
say_title ( gameforge . subquest_48 . _100_sayTitle ) 
say ( gameforge . subquest_48 . _240_say ) 
elseif empire == 2 then 
say_title ( gameforge . subquest_48 . _100_sayTitle ) 
say ( gameforge . subquest_48 . _250_say ) 
elseif empire == 3 then 
say_title ( gameforge . subquest_48 . _100_sayTitle ) 
say ( gameforge . subquest_48 . _260_say ) 
end 
