target . delete ( "__TARGET__" ) 
say_title ( gameforge . cube . _40_sayTitle ) 
say ( gameforge . subquest_25 . _30_say ) 
wait ( ) 
say_title ( gameforge . cube . _40_sayTitle ) 
say ( gameforge . subquest_25 . _40_say ) 
wait ( ) 
say_title ( gameforge . cube . _40_sayTitle ) 
say ( gameforge . subquest_25 . _50_say ) 
set_state ( "to_hear_about_her" ) 
