if pc . count_item ( 30172 ) >= 1 then 
target . delete ( "__TARGET3__" ) 
say_title ( gameforge . new_quest_lv7 . _020_say_title ) 
pc . remove_item ( 30172 , pc . count_item ( 30172 ) ) 
say_title ( pc . get_name ( ) ) 
say ( gameforge . new_quest_lv7 . _140_say ) 
say_title ( gameforge . new_quest_lv7 . _012_say_title ) 
say ( gameforge . new_quest_lv7 . _141_say ) 
wait ( ) 
say_title ( gameforge . new_quest_lv7 . _012_say_title ) 
say ( gameforge . new_quest_lv7 . _142_say ) 
q . done ( ) 
set_state ( "find_way_home" ) 
return 
else 
target . delete ( "__TARGET3__" ) 
say ( gameforge . new_quest_lv7 . _143_say ) 
say ( gameforge . new_quest_lv7 . _144_say_reward ) 
q . done ( ) 
set_state ( "ask_oldwoman" ) 
end 
