say_title ( gameforge . main_quest_lv1 . _60_sayTitle ) 
say ( gameforge . main_quest_lv2 . _170_say ) 
if pc . is_gm ( ) then 
wait ( ) 
say_title ( gameforge . main_quest_lv2 . _180_sayTitle ) 
say ( gameforge . main_quest_lv2 . _182_say ) 
local s = select ( gameforge . locale . guild . yes , gameforge . locale . guild . no ) 
if s == 1 then 
set_state ( "gototeacher2" ) 
end 
end 
