Drachenseelensystem entfernen (3/3): geloeschte Quelldateien aus Build entfernen

Letzter Schritt: game.2008.vcproj (6 <File>-Eintraege) und Makefile
(Quelldateiliste) verweisen nicht mehr auf DragonSoul.h/.cpp,
dragon_soul_table.h/.cpp, char_dragonsoul.cpp und questlua_dragonsoul.cpp -
diese Dateien wurden bereits im ersten Schritt geloescht.
This commit is contained in:
Andreas Lierschaft
2026-08-17 22:50:08 +02:00
parent 11db2b3870
commit dc89e6ee0c
2 changed files with 2 additions and 26 deletions
+2 -2
View File
@@ -150,8 +150,8 @@ CPPFILE = BattleArena.cpp FSM.cpp MarkConvert.cpp MarkImage.cpp MarkManager.cpp
BlueDragon.cpp BlueDragon_Binder.cpp DragonLair.cpp questlua_dragonlair.cpp\ BlueDragon.cpp BlueDragon_Binder.cpp DragonLair.cpp questlua_dragonlair.cpp\
skill_power.cpp affect.cpp SpeedServer.cpp questlua_speedserver.cpp\ skill_power.cpp affect.cpp SpeedServer.cpp questlua_speedserver.cpp\
auction_manager.cpp FileMonitor_FreeBSD.cpp ClientPackageCryptInfo.cpp cipher.cpp\ auction_manager.cpp FileMonitor_FreeBSD.cpp ClientPackageCryptInfo.cpp cipher.cpp\
buff_on_attributes.cpp check_server.cpp dragon_soul_table.cpp DragonSoul.cpp\ buff_on_attributes.cpp check_server.cpp \
group_text_parse_tree.cpp char_dragonsoul.cpp questlua_dragonsoul.cpp\ group_text_parse_tree.cpp \
shop_manager.cpp shopEx.cpp item_manager_read_tables.cpp shop_manager.cpp shopEx.cpp item_manager_read_tables.cpp
ifeq ($(UNAME_S),Linux) ifeq ($(UNAME_S),Linux)
-24
View File
@@ -358,10 +358,6 @@
RelativePath=".\char_change_empire.cpp" RelativePath=".\char_change_empire.cpp"
> >
</File> </File>
<File
RelativePath=".\char_dragonsoul.cpp"
>
</File>
<File <File
RelativePath=".\char_hackshield.cpp" RelativePath=".\char_hackshield.cpp"
> >
@@ -538,14 +534,6 @@
RelativePath=".\dev_log.h" RelativePath=".\dev_log.h"
> >
</File> </File>
<File
RelativePath=".\dragon_soul_table.cpp"
>
</File>
<File
RelativePath=".\dragon_soul_table.h"
>
</File>
<File <File
RelativePath=".\DragonLair.cpp" RelativePath=".\DragonLair.cpp"
> >
@@ -554,14 +542,6 @@
RelativePath=".\DragonLair.h" RelativePath=".\DragonLair.h"
> >
</File> </File>
<File
RelativePath=".\DragonSoul.cpp"
>
</File>
<File
RelativePath=".\DragonSoul.h"
>
</File>
<File <File
RelativePath=".\dungeon.cpp" RelativePath=".\dungeon.cpp"
> >
@@ -1102,10 +1082,6 @@
RelativePath=".\questlua_dragonlair.cpp" RelativePath=".\questlua_dragonlair.cpp"
> >
</File> </File>
<File
RelativePath=".\questlua_dragonsoul.cpp"
>
</File>
<File <File
RelativePath=".\questlua_dungeon.cpp" RelativePath=".\questlua_dungeon.cpp"
> >