Initial commit: server + serverfiles

This commit is contained in:
Game
2026-08-17 17:31:44 +00:00
commit ff1237686b
17389 changed files with 868929 additions and 0 deletions
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ScriptType MotionData
MotionFileName "D:\Ymir Work\monster2\gnoll_magic\back_damage.GR2"
MotionDuration 0.500000
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ScriptType MotionData
MotionFileName "D:\Ymir Work\monster2\gnoll_magic\back_damage1.GR2"
MotionDuration 0.500000
+3
View File
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ScriptType MotionData
MotionFileName "D:\Ymir Work\monster2\gnoll_magic\back_dead.GR2"
MotionDuration 1.000000
@@ -0,0 +1,5 @@
ScriptType MotionData
MotionFileName "D:\Ymir Work\monster2\gnoll_magic\back_knockdown.GR2"
MotionDuration 1.166666
@@ -0,0 +1,3 @@
ScriptType MotionData
MotionFileName "D:\Ymir Work\monster2\gnoll_magic\back_standup.GR2"
MotionDuration 1.000000
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ScriptType MotionData
MotionFileName "D:\Ymir Work\monster2\gnoll_magic\front_damage.GR2"
MotionDuration 0.500000
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ScriptType MotionData
MotionFileName "D:\Ymir Work\monster2\gnoll_magic\front_damage1.GR2"
MotionDuration 0.500000
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ScriptType MotionData
MotionFileName "D:\Ymir Work\monster2\gnoll_magic\front_dead.GR2"
MotionDuration 2.000000
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ScriptType MotionData
MotionFileName "D:\Ymir Work\monster2\gnoll_magic\front_knockdown.GR2"
MotionDuration 1.166666
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ScriptType MotionData
MotionFileName "D:\Ymir Work\monster2\gnoll_magic\front_standup.GR2"
MotionDuration 1.000000
+49
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ScriptType RaceDataScript
BaseModelFileName "D:\Ymir Work\monster2\gnoll_magic\gnoll_magic.GR2"
Group ShapeData
{
PathName ""
ShapeDataCount 0
}
Group AttachingData
{
AttachingDataCount 2
Group AttachingData00
{
AttachingDataType 1
isAttaching 1
AttachingModelIndex 0
AttachingBoneName "Bip01"
CollisionType 1
SphereDataCount 1
Group SphereData00
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+14
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GENERAL WAIT wait.msa 80
GENERAL WAIT1 wait1.msa 20
GENERAL RUN run.msa 100
GENERAL NORMAL_ATTACK normal_attack.msa 60
GENERAL NORMAL_ATTACK1 normal_attack1.msa 40
GENERAL FRONT_DAMAGE back_damage.msa 100
GENERAL FRONT_DEAD front_dead.msa 100
GENERAL FRONT_KNOCKDOWN front_knockdown.msa 100
GENERAL FRONT_STANDUP front_standup.msa 100
GENERAL BACK_DAMAGE back_damage.msa 100
GENERAL BACK_KNOCKDOWN back_knockdown.msa 100
GENERAL BACK_STANDUP front_standup.msa 100
GENERAL BACK_DEAD front_dead.msa 100
GENERAL WALK walk.msa 100
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ScriptType MotionData
MotionFileName "D:\Ymir Work\monster2\gnoll_magic\normal_attack.GR2"
MotionDuration 1.333333
Accumulation 0.00 0.00 0.00
Group MotionEventData
{
MotionEventDataCount 2
Group Event00
{
MotionEventType 6
StartingTime 0.843471
AttachingEnable 1
AttachingBoneName "Bip01 R Hand"
FlyFileName "d:/ymir work/effect/monster/chaos_ghost_20_1_throw.msf"
FlyPosition 0.000000 0.000000 0.000000
}
Group Event01
{
MotionEventType 1
StartingTime 0.843471
IndependentFlag 0
AttachingEnable 1
AttachingBoneName "Bip01 R Hand"
FollowingEnable 0
EffectFileName "d:/ymir work/effect/monster/chaos_ghost_20_1_blow.mse"
EffectPosition 0.000000 -120.000000 0.000000
}
}
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ScriptType MotionData
MotionFileName "D:/Ymir Work/monster2/gnoll_magic/normal_attack1.GR2"
MotionDuration 1.333333
Accumulation 0.00 0.00 0.00
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MotionEventDataCount 2
Group Event00
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MotionEventType 6
StartingTime 0.567721
AttachingEnable 1
AttachingBoneName "equip_R"
FlyFileName "d:/ymir work/effect/monster/chaos_ghost_20_1_throw.msf"
FlyPosition 0.000000 0.000000 0.000000
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Group Event01
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MotionEventType 1
StartingTime 0.564477
IndependentFlag 0
AttachingEnable 1
AttachingBoneName "Bip01 R Hand"
FollowingEnable 0
EffectFileName "d:/ymir work/effect/monster/chaos_ghost_20_1_blow.mse"
EffectPosition 0.000000 -120.000000 0.000000
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+5
View File
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ScriptType MotionData
MotionFileName "D:\Ymir Work\monster2\gnoll_magic\run.GR2"
MotionDuration 0.533333
Accumulation 0.0000 -320.0000 0.0000
+6
View File
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ScriptType MotionData
MotionFileName "D:/Ymir Work/monster2/gnoll_magic/wait.GR2"
MotionDuration 1.333333
Accumulation 0.00 0.00 0.00
+5
View File
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ScriptType MotionData
MotionFileName "D:\Ymir Work\monster2\gnoll_magic\wait1.GR2"
MotionDuration 2.333333
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View File
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ScriptType MotionData
MotionFileName "D:\Ymir Work\monster2\gnoll_magic\walk.GR2"
MotionDuration 1.066666
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