Initial commit: server + serverfiles

This commit is contained in:
Game
2026-08-17 17:31:44 +00:00
commit ff1237686b
17389 changed files with 868929 additions and 0 deletions
+33
View File
@@ -0,0 +1,33 @@
ScriptType MotionData
MotionFileName "D:\Ymir Work\pc\sura\skill\1.GR2"
MotionDuration 2.000000
Group MotionEventData
{
MotionEventDataCount 2
Group Event00
{
MotionEventType 1
StartingTime 0.053528
IndependentFlag 0
AttachingEnable 0
AttachingBoneName "Bip01 HeadNub"
FollowingEnable 0
EffectFileName "d:/ymir work/pc/sura/effect/fear_making.mse"
EffectPosition 0.000000 0.000000 0.000000
}
Group Event01
{
MotionEventType 1
StartingTime 0.802920
IndependentFlag 0
AttachingEnable 0
AttachingBoneName "Bip01 HeadNub"
FollowingEnable 0
EffectFileName "d:/ymir work/pc/sura/effect/fear_loop.mse"
EffectPosition 0.000000 0.000000 0.000000
}
}
+46
View File
@@ -0,0 +1,46 @@
ScriptType MotionData
MotionFileName "D:\Ymir Work\pc\sura\skill\geomhwan.GR2"
MotionDuration 2.000000
Accumulation 0.00 0.00 0.00
CancelEnableSkill 0
Group MotionEventData
{
MotionEventDataCount 3
Group Event00
{
MotionEventType 1
StartingTime 1.379487
IndependentFlag 0
AttachingEnable 1
AttachingBoneName "equip_right"
FollowingEnable 1
EffectFileName "d:/ymir work/pc/sura/effect/geomhwagyeokhand_fallow.mse"
EffectPosition 0.000000 0.000000 0.000000
}
Group Event01
{
MotionEventType 1
StartingTime 0.148718
IndependentFlag 0
AttachingEnable 1
AttachingBoneName "equip_right"
FollowingEnable 1
EffectFileName "d:/ymir work/pc/sura/effect/geomhwagyeokhand.mse"
EffectPosition 0.000000 0.000000 0.000000
}
Group Event02
{
MotionEventType 6
StartingTime 1.389744
AttachingEnable 1
AttachingBoneName "equip_right"
FlyFileName "d:/ymir work/pc/sura/effect/geomhwan_throw.msf"
FlyPosition 0.000000 0.000000 0.000000
}
}
+27
View File
@@ -0,0 +1,27 @@
ScriptType SkillDataScript
Type MIDDLE
Attribute "WEAPON_LIMITATION" "NEED_TARGET"
NeedWeapon "SWORD"
Range 2500
Name "검환격"
Description "검기를 던져 적에게 피해를 입힌다"
Requirement "마령" 5
IconFileName "skill/sura/geomhwan.sub"
MotionIndex 7
List ConditionData
{
"스플래쉬 공격"
}
List AffectData
{
"파괴력 : %.0f" "(INT * 2 + 30) * (10 + SkillPoint) / 10" ""
}
MaxLevel "30"
CoolTimeFormula "12"
NeedSPFormula "120"
+29
View File
@@ -0,0 +1,29 @@
ScriptType MotionData
MotionFileName "D:\Ymir Work\pc\sura\skill\geongon.GR2"
MotionDuration 2.000000
Group LoopData
{
MotionLoopCount -1
LoopCancelEnable 1
LoopStartTime 0.661538
LoopEndTime 1.338462
}
Group MotionEventData
{
MotionEventDataCount 1
Group Event00
{
MotionEventType 1
StartingTime 0.692308
IndependentFlag 0
AttachingEnable 1
AttachingBoneName "Bip01 Footsteps"
FollowingEnable 1
EffectFileName "d:/ymir work/pc/sura/effect/geongon.mse"
EffectPosition 0.000000 0.000000 0.000000
}
}
+19
View File
@@ -0,0 +1,19 @@
ScriptType SkillDataScript
Type LOW
Attribute "USE_HP" "STANDING_SKILL"
Name "건곤치환"
Description "정신을 집중하여 정신력을 회복한다"
IconFileName "skill/sura/geongon.sub"
MotionIndex 0
List AffectData
{
"정신력 회복량 : %.0f" "(5 + MaxSP / 50) * ((10 + SkillPoint) / 10)" ""
"생명력 20%% 소모" "" ""
}
MaxLevel "20"
NeedSPFormula "MaxHP / 5"
+21
View File
@@ -0,0 +1,21 @@
ScriptType MotionData
MotionFileName "D:\Ymir Work\pc\sura\skill\geongon.GR2"
MotionDuration 2.000000
Group MotionEventData
{
MotionEventDataCount 1
Group Event00
{
MotionEventType 1
StartingTime 0.053528
IndependentFlag 0
AttachingEnable 0
AttachingBoneName "Bip01 HeadNub"
FollowingEnable 0
EffectFileName "d:/ymir work/pc/sura/effect/fear_making.mse"
EffectPosition 0.000000 0.000000 0.000000
}
}
+14
View File
@@ -0,0 +1,14 @@
ScriptType SkillDataScript
Type LOW
Attribute "STANDING_SKILL" "TOGGLE"
Name "공포"
Description "약한 몬스터들의 전의를 상실 시킨다"
IconFileName "skill/sura/gongpo.sub"
MotionIndex 3
MaxLevel "5"
LevelUpPoint "5"
NeedSPFormula "50"
ContinuationSPFormula "3"
+24
View File
@@ -0,0 +1,24 @@
ScriptType MotionData
MotionFileName "D:\Ymir Work\pc\sura\skill\gwigeom.GR2"
MotionDuration 2.000000
Accumulation 0.00 0.00 0.00
CancelEnableSkill 0
Group MotionEventData
{
MotionEventDataCount 1
Group Event00
{
MotionEventType 1
StartingTime 0.353846
IndependentFlag 0
AttachingEnable 1
AttachingBoneName "equip_right"
FollowingEnable 1
EffectFileName "d:/ymir work/pc/sura/effect/gwigeom.mse"
EffectPosition 0.000000 0.000000 0.000000
}
}
+21
View File
@@ -0,0 +1,21 @@
ScriptType SkillDataScript
Type LOW
Attribute "WEAPON_LIMITATION" "TOGGLE" "STANDING_SKILL"
NeedWeapon "SWORD"
Name "귀검"
Description "검에 귀신의 힘을 불어 넣는다"
IconFileName "skill/sura/gwigeom.sub"
MotionIndex 5
List AffectData
{
"공격력 : +%.0f" "4 + (SkillPoint / 5)" ""
}
MaxLevel "20"
LevelUpPoint "5"
NeedSPFormula "50"
ContinuationSPFormula "3"
+5
View File
@@ -0,0 +1,5 @@
ScriptType MotionData
MotionFileName "D:\Ymir Work\pc\sura\skill\heukma.GR2"
MotionDuration 2.666667
+8
View File
@@ -0,0 +1,8 @@
ScriptType SkillDataScript
Type HIGH
Name "흑마공"
Description "Test - Description"
IconFileName "skill/sura/heukma.sub"
MotionIndex 13
+11
View File
@@ -0,0 +1,11 @@
ScriptType SkillDataScript
Type PASSIVE
Name "흡정술"
Description "정신력 회복 속도 증가"
IconFileName "skill/warrior/tuji.sub"
List AffectData
{
"정신력 회복량 +%.0f%%" "SkillPoint * 5" ""
}
+5
View File
@@ -0,0 +1,5 @@
ScriptType MotionData
MotionFileName "D:\Ymir Work\pc\sura\skill\hwayeom.GR2"
MotionDuration 1.500000
+18
View File
@@ -0,0 +1,18 @@
ScriptType SkillDataScript
Type MIDDLE
Name "화염폭"
Description "주변 2M내의 모든 적을 섬멸한다"
IconFileName "skill/sura/hwayeom.sub"
MotionIndex 11
List AffectData
{
"파괴력 : %.0f" "(INT * 3 + 10) * (10 + SkillPoint) / 10" ""
}
MaxLevel "20"
LevelUpPoint "4"
NeedSPFormula "150"
CoolTimeFormula "16"
+20
View File
@@ -0,0 +1,20 @@
ScriptType MotionData
MotionFileName "D:\Ymir Work\pc\sura\skill\hyeolhwan.GR2"
MotionDuration 2.000000
Group MotionEventData
{
MotionEventDataCount 1
Group Event00
{
MotionEventType 1
StartingTime 0.107692
AttachingEnable 0
AttachingBoneName "Bip01 HeadNub"
FollowingEnable 0
EffectFileName "d:/ymir work/pc/sura/effect/hyeolhwan.mse"
EffectPosition 0.000000 0.000000 0.000000
}
}
+20
View File
@@ -0,0 +1,20 @@
ScriptType SkillDataScript
Type MIDDLE
Attribute "CAN_USE_IF_NOT_ENOUGH"
Name "혈환정법"
Description "정신력를 이용하여 생명력을 회복시킨다"
Requirement "건곤치환" 5
IconFileName "skill/sura/hyeolhwan.sub"
MotionIndex 6
List AffectData
{
"최대 생명력의 %.0f%% 회복" "SkillPoint * 10" ""
}
MaxLevel "10"
LevelUpPoint "5"
CoolTimeFormula "8"
NeedSPFormula "MaxHP"
+20
View File
@@ -0,0 +1,20 @@
ScriptType MotionData
MotionFileName "D:\Ymir Work\pc\sura\skill\hyeolma.GR2"
MotionDuration 2.000000
Group MotionEventData
{
MotionEventDataCount 1
Group Event00
{
MotionEventType 1
StartingTime 0.307692
AttachingEnable 1
AttachingBoneName "Bip01 L Finger2"
FollowingEnable 1
EffectFileName "d:/ymir work/pc/sura/effect/hyeolmagakseong.mse"
EffectPosition 0.000000 0.000000 0.000000
}
}
+20
View File
@@ -0,0 +1,20 @@
ScriptType SkillDataScript
Type LOW
Attribute "TOGGLE" "STANDING_SKILL"
Name "혈마각성"
Description "자신의 피를 불태워 마력을 강화 한다"
IconFileName "skill/sura/hyeolma.sub"
MotionIndex 2
List AffectData
{
"마법 공격력 : +%.0f" "3 + (SkillPoint / 4)" ""
}
MaxLevel "20"
LevelUpPoint "4"
NeedSPFormula "50"
ContinuationSPFormula "3"
+20
View File
@@ -0,0 +1,20 @@
ScriptType MotionData
MotionFileName "D:\Ymir Work\pc\sura\skill\ihyeol.GR2"
MotionDuration 2.000000
Group MotionEventData
{
MotionEventDataCount 1
Group Event00
{
MotionEventType 1
StartingTime 0.594872
AttachingEnable 1
AttachingBoneName "Bip01 Footsteps"
FollowingEnable 1
EffectFileName "d:/ymir work/pc/sura/effect/yihyoulsul.mse"
EffectPosition 0.000000 -33.000000 0.000000
}
}
+16
View File
@@ -0,0 +1,16 @@
ScriptType SkillDataScript
Type MIDDLE
Attribute "NEED_TARGET" "NEED_CORPSE"
Range 100
Name "이혈술"
Description "죽은 적의 혼을 흡수해 섭혼구 아이템 획득"
IconFileName "skill/sura/ihyeol.sub"
MotionIndex 8
MaxLevel "8"
LevelUpPoint "8"
CoolTimeFormula "20"
NeedSPFormula "100"
+31
View File
@@ -0,0 +1,31 @@
ScriptType MotionData
MotionFileName "D:\Ymir Work\pc\sura\skill\maryeong.GR2"
MotionDuration 1.466667
Accumulation 0.00 0.00 0.00
Group MotionEventData
{
MotionEventDataCount 2
Group Event00
{
MotionEventType 1
StartingTime 0.034615
AttachingEnable 1
AttachingBoneName "Bip01 L Finger22"
FollowingEnable 1
EffectFileName "d:/ymir work/pc/sura/effect/maryeong_making.mse"
EffectPosition 0.000000 -10.000000 10.000000
}
Group Event01
{
MotionEventType 6
StartingTime 0.738462
AttachingEnable 1
AttachingBoneName "Bip01 L Hand"
FlyFileName "d:/ymir work/pc/sura/effect/maryeong_throw.msf"
FlyPosition 0.000000 0.000000 0.000000
}
}
+21
View File
@@ -0,0 +1,21 @@
ScriptType SkillDataScript
Type LOW
Attribute "NEED_TARGET"
Name "저주"
Description "상대의 공격력을 떨어뜨린다"
Range "2500"
IconFileName "skill/sura/jeoju.sub"
MotionIndex 4
List AffectData
{
"공격력 : -%.0f" "SkillPoint / 2" ""
"지속시간 15초" "" ""
}
MaxLevel "20"
LevelUpPoint "2"
CoolTimeFormula "5"
NeedSPFormula "80"
+8
View File
@@ -0,0 +1,8 @@
ScriptType SkillDataScript
Type HIGH
Name "지복술"
Description "Test - Description"
IconFileName "skill/sura/jibok.sub"
MotionIndex 15
+20
View File
@@ -0,0 +1,20 @@
ScriptType MotionData
MotionFileName "D:\Ymir Work\pc\sura\skill\johon.GR2"
MotionDuration 2.000000
Group MotionEventData
{
MotionEventDataCount 1
Group Event00
{
MotionEventType 1
StartingTime 0.512821
AttachingEnable 1
AttachingBoneName "Bip01 Footsteps"
FollowingEnable 1
EffectFileName "d:/ymir work/pc/sura/effect/johonheupjeong.mse"
EffectPosition 0.000000 -33.000000 0.000000
}
}
+8
View File
@@ -0,0 +1,8 @@
ScriptType SkillDataScript
Type HIGH
Name "조혼흡정"
Description "Test - Description"
IconFileName "skill/sura/johon.sub"
MotionIndex 14
+11
View File
@@ -0,0 +1,11 @@
ScriptType SkillDataScript
Type PASSIVE
Name "조혈술"
Description "최대 생명력 증가"
IconFileName "skill/warrior/gibaek.sub"
List AffectData
{
"최대 생명력 +%.0f" "SkillPoint * 30" ""
}
+31
View File
@@ -0,0 +1,31 @@
ScriptType MotionData
MotionFileName "D:\Ymir Work\pc\sura\skill\maryeong.GR2"
MotionDuration 1.466667
Accumulation 0.00 0.00 0.00
Group MotionEventData
{
MotionEventDataCount 2
Group Event00
{
MotionEventType 1
StartingTime 0.034615
AttachingEnable 1
AttachingBoneName "Bip01 L Finger22"
FollowingEnable 1
EffectFileName "d:/ymir work/pc/sura/effect/maryeong_making.mse"
EffectPosition 0.000000 -10.000000 10.000000
}
Group Event01
{
MotionEventType 6
StartingTime 0.738462
AttachingEnable 1
AttachingBoneName "Bip01 L Hand"
FlyFileName "d:/ymir work/pc/sura/effect/maryeong_throw.msf"
FlyPosition 0.000000 0.000000 0.000000
}
}
+26
View File
@@ -0,0 +1,26 @@
ScriptType SkillDataScript
Type LOW
Attribute "NEED_TARGET"
Range 2500
Name "마령"
Description "어둠의 힘을 던져 적에게 상처를 입힌다"
IconFileName "skill/sura/maryeong.sub"
MotionIndex 1
List ConditionData
{
"일정 확률로 마비효과"
"스플래쉬 공격"
}
List AffectData
{
"파괴력 %.1f" "((20 + INT*2) * (15 + SkillPoint)) / 15" ""
}
MaxLevel "30"
CoolTimeFormula "4"
NeedSPFormula "50"
+11
View File
@@ -0,0 +1,11 @@
ScriptType SkillDataScript
Type PASSIVE
Name "마성방어"
Description "술법에 대한 저항력을 강화한다"
IconFileName "skill/sura/maseong.sub"
List AffectData
{
"마법 방어력 +%.1f" "SkillPoint / 2" ""
}
+8
View File
@@ -0,0 +1,8 @@
ScriptType SkillDataScript
Type ACTIVE
Name "公屈柳"
Description "Test - Description"
IconFileName "skill/sura/8.sub"
MotionIndex 7
+23
View File
@@ -0,0 +1,23 @@
ScriptType MotionData
MotionFileName "D:\Ymir Work\pc\sura\skill\muyeong.GR2"
MotionDuration 2.000000
CancelEnableSkill 0
Group MotionEventData
{
MotionEventDataCount 1
Group Event00
{
MotionEventType 1
StartingTime 0.358974
IndependentFlag 0
AttachingEnable 1
AttachingBoneName "Bip01 L Finger1Nub"
FollowingEnable 1
EffectFileName "d:/ymir work/pc/sura/effect/muyeong.mse"
EffectPosition 0.000000 0.000000 0.000000
}
}
+8
View File
@@ -0,0 +1,8 @@
ScriptType SkillDataScript
Type HIGH
Name "公康柳"
Description "Test - Description"
IconFileName "skill/sura/muyeong.sub"
MotionIndex 12
+34
View File
@@ -0,0 +1,34 @@
ScriptType MotionData
MotionFileName "D:\Ymir Work\pc\sura\skill\pabeop.GR2"
MotionDuration 2.000000
Accumulation 0.00 0.00 0.00
CancelEnableSkill 0
Group MotionEventData
{
MotionEventDataCount 2
Group Event00
{
MotionEventType 1
StartingTime 0.292308
IndependentFlag 0
AttachingEnable 1
AttachingBoneName "Bip01 L Finger1Nub"
FollowingEnable 1
EffectFileName "d:/ymir work/pc/sura/effect/pabeopsul_making.mse"
EffectPosition 0.000000 0.000000 0.000000
}
Group Event01
{
MotionEventType 6
StartingTime 1.189744
AttachingEnable 1
AttachingBoneName "Bip01 L Hand"
FlyFileName "d:/ymir work/pc/sura/effect/pabeop_throw.msf"
FlyPosition 0.000000 0.000000 0.000000
}
}
+23
View File
@@ -0,0 +1,23 @@
ScriptType SkillDataScript
Type MIDDLE
Attribute "NEED_TARGET"
Range 2500
Name "파법술"
Description "모든 이로운 술법을 무효화 시킨다"
Requirement "저주" 6
IconFileName "skill/sura/pabeop.sub"
MotionIndex 10
List AffectData
{
"성공확률 : 약 %.0f%%" "15 * (10 + SkillPoint) / 10" ""
"지속시간 : 15초" "" ""
}
MaxLevel "20"
LevelUpPoint "2"
CoolTimeFormula "25"
NeedSPFormula "100"
+11
View File
@@ -0,0 +1,11 @@
ScriptType SkillDataScript
Type PASSIVE
Name "섭혼술"
Description "최대 정신력 증가"
IconFileName "skill/warrior/tugi.sub"
List AffectData
{
"최대 정신력 +%.0f" "SkillPoint * 30" ""
}
+20
View File
@@ -0,0 +1,20 @@
ScriptType MotionData
MotionFileName "D:\Ymir Work\pc\sura\skill\swaeryeong.GR2"
MotionDuration 2.000000
Group MotionEventData
{
MotionEventDataCount 1
Group Event00
{
MotionEventType 1
StartingTime 0.051282
AttachingEnable 0
AttachingBoneName "Bip01 HeadNub"
FollowingEnable 0
EffectFileName "d:/ymir work/pc/sura/effect/swaeryeong.mse"
EffectPosition 0.000000 0.000000 0.000000
}
}
+8
View File
@@ -0,0 +1,8 @@
ScriptType SkillDataScript
Type HIGH
Name "쇄령지"
Description "Test - Description"
IconFileName "skill/sura/swaeryeong.sub"
MotionIndex 17
+9
View File
@@ -0,0 +1,9 @@
ScriptType SkillDataScript
Type PARTY
Name "통솔력"
Description "일행을 이끌어 가는 능력"
IconFileName "skill/warrior/tongsol.sub"
MaxLevel 40
+31
View File
@@ -0,0 +1,31 @@
ScriptType MotionData
MotionFileName "D:\Ymir Work\pc\sura\skill\maryeong.GR2"
MotionDuration 1.466667
Accumulation 0.00 0.00 0.00
Group MotionEventData
{
MotionEventDataCount 2
Group Event00
{
MotionEventType 1
StartingTime 0.034615
AttachingEnable 1
AttachingBoneName "Bip01 L Finger22"
FollowingEnable 1
EffectFileName "d:/ymir work/pc/sura/effect/maryeong_making.mse"
EffectPosition 0.000000 -10.000000 10.000000
}
Group Event01
{
MotionEventType 6
StartingTime 0.738462
AttachingEnable 1
AttachingBoneName "Bip01 L Hand"
FlyFileName "d:/ymir work/pc/sura/effect/maryeong_throw.msf"
FlyPosition 0.000000 0.000000 0.000000
}
}
+28
View File
@@ -0,0 +1,28 @@
ScriptType SkillDataScript
Type MIDDLE
Attribute "NEED_TARGET"
Range 2500
Name "투속마령"
Description "몬스터의 이동속도를 떨어뜨린다"
Requirement "저주" 6
IconFileName "skill/sura/tusok.sub"
MotionIndex 9
List ConditionData
{
"스플래쉬 공격"
}
List AffectData
{
"이동속도 : -%.0f" "5 + (SkillPoint / 2)" ""
"지속시간 30초" "" ""
}
MaxLevel "20"
LevelUpPoint "2"
CoolTimeFormula "7"
NeedSPFormula "120"
+11
View File
@@ -0,0 +1,11 @@
ScriptType SkillDataScript
Type PASSIVE
Name "운혈술"
Description "생명력 회복 속도 증가"
IconFileName "skill/warrior/geunseong.sub"
List AffectData
{
"생명력 회복량 %.0f%%" "SkillPoint * 5" ""
}
+21
View File
@@ -0,0 +1,21 @@
ScriptType MotionData
MotionFileName "D:\Ymir Work\pc\sura\skill\yonggwon.GR2"
MotionDuration 2.000000
Accumulation 0.00 0.00 0.00
Group MotionEventData
{
MotionEventDataCount 1
Group Event00
{
MotionEventType 1
StartingTime 0.810256
AttachingEnable 0
AttachingBoneName "Bip01 HeadNub"
FollowingEnable 0
EffectFileName "d:/ymir work/pc/sura/effect/yonggwonpa.mse"
EffectPosition 0.000000 0.000000 0.000000
}
}
+8
View File
@@ -0,0 +1,8 @@
ScriptType SkillDataScript
Type HIGH
Name "용권파"
Description "Test - Description"
IconFileName "skill/sura/yonggwon.sub"
MotionIndex 16