Initial commit: server + serverfiles
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ScriptType SkillDataScript
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Type HIGH
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Attribute "WEAPON_LIMITATION" "CAN_CHANGE_DIRECTION"
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NeedWeapon "SWORD" "TWO_HANDED"
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Name "무사혼"
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Description "전방의 적을 공격한다"
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IconFileName "skill/warrior/musa.sub"
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MotionIndex 14
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List AffectData
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{
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"데미지 : %.0f ~ %.0f" "AttackPower" "(AttackPower * (10 + SkillPoint)) / 10"
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}
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CoolTimeFormula "20 - SkillPoint / 2"
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NeedSPFormula "100"
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