Initial commit: server + serverfiles
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+8
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if pc . in_dungeon ( ) and d . getf ( "level" ) == 5 then local KILL_COUNT_FOR_DROP_KEY = 50
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local n = d . getf ( "count" ) + 1
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d . setf ( "count" , n )
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if n == KILL_COUNT_FOR_DROP_KEY then
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game . drop_item ( 50084 , 1 )
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d . setf ( "count" , 0 )
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end
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return end
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