Initial commit: server + serverfiles
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@@ -0,0 +1,16 @@
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if forked . issungzimapindex ( pc . get_map_index ( ) ) == true then if 0 == game . get_event_flag ( "threeway_war" ) then
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return
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end
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local remainBossCount = game . get_event_flag ( "threeway_war_boss_count" ) - 1
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game . set_event_flag ( "threeway_war_boss_count" , remainBossCount )
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if remainBossCount > 1 then
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return
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end
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game . set_event_flag ( "threeway_war" , 0 )
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local nation = { "Shinsoo" , "Chunjo" , "Jinno" }
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notice_all ( string . format ( gameforge . forked_road . _70_notice_all , nation [ pc . getempire ( ) ] ) )
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warp_all_to_village ( forked . getsungzimapindex ( ) , 30 )
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warp_all_to_village ( forked . getpassmapindexbyempire ( 1 ) , 30 )
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warp_all_to_village ( forked . getpassmapindexbyempire ( 2 ) , 30 )
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warp_all_to_village ( forked . getpassmapindexbyempire ( 3 ) , 30 )
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return end
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