Initial commit: server + serverfiles
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@@ -0,0 +1,6 @@
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local cur_kill_count = pc . getqf ( "kill_count" ) + 1
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pc . setqf ( "kill_count" , cur_kill_count )
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if cur_kill_count >= number ( 30 , 40 ) then
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pc . give_item2 ( 30158 )
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set_state ( "report" )
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end
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+11
@@ -0,0 +1,11 @@
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local s = number ( 1 , 100 )
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if s <= 7 and pc . count_item ( "30162" ) < 100 then
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pc . give_item2 ( "30162" , 3 )
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if pc . count_item ( "30162" ) >= 100 then
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local v = find_npc_by_vnum ( 20008 )
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if 0 == v then
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else
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target . vid ( "__TARGET__" , v , gameforge . subquest_41 . _130_targetVid )
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end
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end
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end
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+6
@@ -0,0 +1,6 @@
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local cur_kill_count = pc . getqf ( "kill_count" ) + 1
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pc . setqf ( "kill_count" , cur_kill_count )
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if cur_kill_count >= number ( 10 , 50 ) then
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send_letter ( gameforge . subquest_44 . _400_sendLetter )
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set_state ( "report_girl_lie" )
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end
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+6
@@ -0,0 +1,6 @@
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if pc . getqf ( "spider_eye" ) == 0 then local cur_kill_count = pc . getqf ( "kill_count" ) + 1
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pc . setqf ( "kill_count" , cur_kill_count )
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if cur_kill_count >= number ( 10 , 50 ) then
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set_state ( "fail_find_bell" )
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end
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return end
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