Initial commit: server + serverfiles

This commit is contained in:
Game
2026-08-17 17:31:44 +00:00
commit ff1237686b
17389 changed files with 868929 additions and 0 deletions
@@ -0,0 +1,5 @@
local s = number ( 1 , 100 )
if s <= 30 and pc . count_item ( 30168 ) == 0 then
pc . give_item2 ( 30168 , 1 )
send_letter ( gameforge . collect_quest_lv90 . _130_send_letter )
end
@@ -0,0 +1,5 @@
local s = number ( 1 , 100 )
if s <= 30 and pc . count_item ( 30227 ) == 0 then
pc . give_item2 ( 30227 , 1 )
send_letter ( gameforge . collect_quest_lv90 . _250_send_letter )
end
@@ -0,0 +1,8 @@
if number ( 1 , 1 ) == 1 then
if pc . count_item ( 31016 ) < 1 then
notice_multiline ( gameforge . main_quest_lv90 . _380_1_notice , notice )
notice_multiline ( gameforge . main_quest_lv90 . _380_2_notice , notice )
pc . give_item2 ( 31016 , 1 )
set_state ( "state2_3" )
end
end
@@ -0,0 +1,8 @@
if number ( 1 , 1 ) == 1 then
if pc . count_item ( 31016 ) < 1 then
notice_multiline ( gameforge . main_quest_lv90 . _380_1_notice , notice )
notice_multiline ( gameforge . main_quest_lv90 . _380_2_notice , notice )
pc . give_item2 ( 31016 , 1 )
set_state ( "state2_3" )
end
end
@@ -0,0 +1,10 @@
if number ( 1 , 200 ) == 1 then
if pc . count_item ( 31009 ) < 1 then
pc . give_item2 ( 31009 , 1 )
if pc . count_item ( 31009 ) >= 1 then
notice_multiline ( gameforge . main_quest_lv90 . _640_1_notice , notice )
notice_multiline ( gameforge . main_quest_lv90 . _640_2_notice , notice )
set_state ( "state4_3" )
end
end
end
@@ -0,0 +1,9 @@
if number ( 1 , 200 ) == 1 then
if pc . count_item ( 31009 ) < 1 then
pc . give_item2 ( 31009 , 1 )
if pc . count_item ( 31009 ) >= 1 then
notice_multiline ( gameforge . main_quest_lv90 . _640_1_notice , notice )
notice_multiline ( gameforge . main_quest_lv90 . _640_2_notice , notice )
end
end
end
@@ -0,0 +1,15 @@
if number ( 1 , 200 ) == 1 then
if pc . count_item ( 31027 ) < 50 then
pc . give_item2 ( 31027 , 1 )
local remain = 50 - pc . count_item ( 31027 )
if remain < 0 then
remain = 0
end
q . set_counter_value ( remain )
if pc . count_item ( 31027 ) >= 50 then
notice_multiline ( gameforge . main_quest_lv90 . _940_1_notice , notice )
notice_multiline ( gameforge . main_quest_lv90 . _940_2_notice , notice )
set_state ( "state6_3" )
end
end
end
@@ -0,0 +1,13 @@
if number ( 1 , 200 ) == 1 then
if pc . count_item ( 31027 ) < 50 then
pc . give_item2 ( 31027 , 1 )
local remain = 50 - pc . count_item ( 31027 )
if remain < 0 then
remain = 0
end
if pc . count_item ( 31027 ) >= 50 then
notice_multiline ( gameforge . main_quest_lv90 . _940_1_notice , notice )
notice_multiline ( gameforge . main_quest_lv90 . _940_2_notice , notice )
end
end
end