Initial commit: server + serverfiles
This commit is contained in:
Executable
+5
@@ -0,0 +1,5 @@
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local s = number ( 1 , 100 )
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if s <= 30 and pc . count_item ( 30168 ) == 0 then
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pc . give_item2 ( 30168 , 1 )
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send_letter ( gameforge . collect_quest_lv90 . _130_send_letter )
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end
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+5
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local s = number ( 1 , 100 )
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if s <= 30 and pc . count_item ( 30227 ) == 0 then
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pc . give_item2 ( 30227 , 1 )
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send_letter ( gameforge . collect_quest_lv90 . _250_send_letter )
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end
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+8
@@ -0,0 +1,8 @@
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if number ( 1 , 1 ) == 1 then
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if pc . count_item ( 31016 ) < 1 then
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notice_multiline ( gameforge . main_quest_lv90 . _380_1_notice , notice )
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notice_multiline ( gameforge . main_quest_lv90 . _380_2_notice , notice )
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pc . give_item2 ( 31016 , 1 )
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set_state ( "state2_3" )
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end
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end
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+8
@@ -0,0 +1,8 @@
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if number ( 1 , 1 ) == 1 then
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if pc . count_item ( 31016 ) < 1 then
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notice_multiline ( gameforge . main_quest_lv90 . _380_1_notice , notice )
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notice_multiline ( gameforge . main_quest_lv90 . _380_2_notice , notice )
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pc . give_item2 ( 31016 , 1 )
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set_state ( "state2_3" )
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end
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end
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+10
@@ -0,0 +1,10 @@
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if number ( 1 , 200 ) == 1 then
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if pc . count_item ( 31009 ) < 1 then
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pc . give_item2 ( 31009 , 1 )
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if pc . count_item ( 31009 ) >= 1 then
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notice_multiline ( gameforge . main_quest_lv90 . _640_1_notice , notice )
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notice_multiline ( gameforge . main_quest_lv90 . _640_2_notice , notice )
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set_state ( "state4_3" )
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end
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end
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end
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+9
@@ -0,0 +1,9 @@
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if number ( 1 , 200 ) == 1 then
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if pc . count_item ( 31009 ) < 1 then
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pc . give_item2 ( 31009 , 1 )
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if pc . count_item ( 31009 ) >= 1 then
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notice_multiline ( gameforge . main_quest_lv90 . _640_1_notice , notice )
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notice_multiline ( gameforge . main_quest_lv90 . _640_2_notice , notice )
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end
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end
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end
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+15
@@ -0,0 +1,15 @@
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if number ( 1 , 200 ) == 1 then
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if pc . count_item ( 31027 ) < 50 then
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pc . give_item2 ( 31027 , 1 )
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local remain = 50 - pc . count_item ( 31027 )
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if remain < 0 then
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remain = 0
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end
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q . set_counter_value ( remain )
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if pc . count_item ( 31027 ) >= 50 then
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notice_multiline ( gameforge . main_quest_lv90 . _940_1_notice , notice )
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notice_multiline ( gameforge . main_quest_lv90 . _940_2_notice , notice )
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set_state ( "state6_3" )
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end
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end
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end
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+13
@@ -0,0 +1,13 @@
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if number ( 1 , 200 ) == 1 then
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if pc . count_item ( 31027 ) < 50 then
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pc . give_item2 ( 31027 , 1 )
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local remain = 50 - pc . count_item ( 31027 )
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if remain < 0 then
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remain = 0
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end
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if pc . count_item ( 31027 ) >= 50 then
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notice_multiline ( gameforge . main_quest_lv90 . _940_1_notice , notice )
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notice_multiline ( gameforge . main_quest_lv90 . _940_2_notice , notice )
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end
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end
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end
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