Initial commit: server + serverfiles
This commit is contained in:
+3
@@ -0,0 +1,3 @@
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local kill_count = pc . getqf ( "kill_count_1" )
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pc . setqf ( "kill_count_1" , kill_count + 1 )
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event_flame_dungeon_open . kill_count ( )
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+2
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local operator = 2
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event_mystery_box . drop_box ( operator , 3191 )
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+9
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if number ( 1 , 1000 ) == 1 then
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if pc . count_item ( 31029 ) < 1 then
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pc . give_item2 ( 31029 , 1 )
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if pc . count_item ( 31029 ) >= 1 then
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notice_multiline ( gameforge . main_quest_lv93 . _120_1_notice , notice )
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set_state ( "state1_4" )
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end
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end
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end
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+9
@@ -0,0 +1,9 @@
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if number ( 1 , 1000 ) == 1 then
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if pc . count_item ( 31029 ) < 1 then
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pc . give_item2 ( 31029 , 1 )
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if pc . count_item ( 31029 ) >= 1 then
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notice_multiline ( gameforge . main_quest_lv93 . _120_1_notice , notice )
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set_state ( "state1_4" )
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end
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end
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end
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+13
@@ -0,0 +1,13 @@
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local mob4_3_count = pc . getqf ( "mob4_3_count" )
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if mob4_3_count < 1 then
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pc . setqf ( "mob4_3_count" , mob4_3_count + 1 )
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local remain1 = 30 - pc . getqf ( "mob4_1_count" )
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local remain2 = 3 - pc . getqf ( "mob4_2_count" )
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local remain3 = 1 - pc . getqf ( "mob4_3_count" )
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q . set_counter_value ( remain1 + remain2 + remain3 )
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if pc . getqf ( "mob4_1_count" ) >= 30 and pc . getqf ( "mob4_2_count" ) >= 3 and pc . getqf ( "mob4_3_count" ) >= 1 then
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notice_multiline ( gameforge . main_quest_lv94 . _530_1_notice , notice )
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notice_multiline ( gameforge . main_quest_lv94 . _530_2_notice , notice )
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set_state ( "state4_3" )
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end
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end
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+29
@@ -0,0 +1,29 @@
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if pc . count_item ( 31035 ) < 1 then
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if number ( 1 , 3 ) == 1 then
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pc . give_item2 ( 31035 , 1 )
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if pc . count_item ( 31035 ) >= 1 and pc . count_item ( 31013 ) >= 1 then
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notice_multiline ( gameforge . main_quest_lv94 . _770_1_notice , notice )
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notice_multiline ( gameforge . main_quest_lv94 . _770_2_notice , notice )
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set_state ( "state6_3" )
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end
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end
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end
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if pc . count_item ( 31013 ) < 1 then
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if number ( 1 , 3 ) == 1 then
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pc . give_item2 ( 31013 , 1 )
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if pc . count_item ( 31035 ) >= 1 and pc . count_item ( 31013 ) >= 1 then
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notice_multiline ( gameforge . main_quest_lv94 . _770_1_notice , notice )
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notice_multiline ( gameforge . main_quest_lv94 . _770_2_notice , notice )
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set_state ( "state6_3" )
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end
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end
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end
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local remain1 = 1 - pc . count_item ( 31035 )
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if remain1 < 0 then
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remain1 = 0
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end
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local remain2 = 1 - pc . count_item ( 31013 )
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if remain2 < 0 then
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remain2 = 0
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end
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q . set_counter_value ( remain1 + remain2 )
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+18
@@ -0,0 +1,18 @@
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if pc . count_item ( 31035 ) < 1 then
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if number ( 1 , 3 ) == 1 then
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pc . give_item2 ( 31035 , 1 )
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if pc . count_item ( 31035 ) >= 1 and pc . count_item ( 31013 ) >= 1 then
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notice_multiline ( gameforge . main_quest_lv94 . _770_1_notice , notice )
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notice_multiline ( gameforge . main_quest_lv94 . _770_2_notice , notice )
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end
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end
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end
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if pc . count_item ( 31013 ) < 1 then
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if number ( 1 , 3 ) == 1 then
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pc . give_item2 ( 31013 , 1 )
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if pc . count_item ( 31035 ) >= 1 and pc . count_item ( 31013 ) >= 1 then
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notice_multiline ( gameforge . main_quest_lv94 . _770_1_notice , notice )
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notice_multiline ( gameforge . main_quest_lv94 . _770_2_notice , notice )
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end
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end
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end
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+5
@@ -0,0 +1,5 @@
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if number ( 1 , 2 ) == 1 then
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pc . give_item2 ( 31036 , 1 )
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notice_multiline ( gameforge . main_quest_lv94 . _970_1_notice , notice )
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notice_multiline ( gameforge . main_quest_lv94 . _970_2_notice , notice )
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end
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