Initial commit: server + serverfiles
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+15
@@ -0,0 +1,15 @@
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if number ( 1 , 50 ) == 1 then
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if pc . count_item ( 31042 ) < 100 then
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pc . give_item2 ( 31042 , 1 )
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local remain = 100 - pc . count_item ( 31042 )
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if remain < 0 then
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remain = 0
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end
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q . set_counter_value ( remain )
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if pc . count_item ( 31042 ) >= 100 then
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notice_multiline ( gameforge . main_quest_lv98 . _180_1_notice , notice )
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notice_multiline ( gameforge . main_quest_lv98 . _180_2_notice , notice )
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set_state ( "state2_3" )
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end
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end
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end
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+9
@@ -0,0 +1,9 @@
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if number ( 1 , 50 ) == 1 then
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if pc . count_item ( 31042 ) < 100 then
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pc . give_item2 ( 31042 , 1 )
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if pc . count_item ( 31042 ) >= 100 then
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notice_multiline ( gameforge . main_quest_lv98 . _180_1_notice , notice )
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notice_multiline ( gameforge . main_quest_lv98 . _180_2_notice , notice )
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end
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end
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end
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