Initial commit: server + serverfiles

This commit is contained in:
Game
2026-08-17 17:31:44 +00:00
commit ff1237686b
17389 changed files with 868929 additions and 0 deletions
@@ -0,0 +1,2 @@
local operator = 2
event_mystery_box . drop_box ( operator , 3791 )
@@ -0,0 +1,10 @@
if number ( 1 , 1000 ) == 1 then
if pc . count_item ( 31030 ) < 1 then
pc . give_item2 ( 31030 , 1 )
if pc . count_item ( 31030 ) >= 1 then
notice_multiline ( gameforge . main_quest_lv93 . _220_1_notice , notice )
notice_multiline ( gameforge . main_quest_lv93 . _220_2_notice , notice )
set_state ( "state2_3" )
end
end
end
@@ -0,0 +1,10 @@
if number ( 1 , 1000 ) == 1 then
if pc . count_item ( 31030 ) < 1 then
pc . give_item2 ( 31030 , 1 )
if pc . count_item ( 31030 ) >= 1 then
notice_multiline ( gameforge . main_quest_lv93 . _220_1_notice , notice )
notice_multiline ( gameforge . main_quest_lv93 . _220_2_notice , notice )
set_state ( "state2_3" )
end
end
end
@@ -0,0 +1,13 @@
local item5_1_count = pc . count_item ( 31034 )
if item5_1_count < 9 then
if number ( 1 , 10 ) == 1 then
pc . give_item2 ( 31034 , 1 )
local remain1 = 9 - pc . count_item ( 31034 )
q . set_counter_value ( remain1 )
if pc . count_item ( 31034 ) >= 9 then
notice_multiline ( gameforge . main_quest_lv94 . _670_say_1_notice , notice )
notice_multiline ( gameforge . main_quest_lv94 . _670_say_2_notice , notice )
set_state ( "state5_3" )
end
end
end
@@ -0,0 +1,11 @@
local item5_1_count = pc . count_item ( 31034 )
if item5_1_count < 9 then
if number ( 1 , 10 ) == 1 then
pc . give_item2 ( 31034 , 1 )
if pc . count_item ( 31034 ) >= 9 then
notice_multiline ( gameforge . main_quest_lv94 . _670_say_1_notice , notice )
notice_multiline ( gameforge . main_quest_lv94 . _670_say_2_notice , notice )
set_state ( "state5_3" )
end
end
end
@@ -0,0 +1,15 @@
if pc . count_item ( 31038 ) < 100 then
if number ( 1 , 50 ) == 1 then
pc . give_item2 ( 31038 , 1 )
local remain = 100 - pc . count_item ( 31038 )
if remain < 0 then
remain = 0
end
q . set_counter_value ( remain )
if pc . count_item ( 31038 ) >= 100 then
notice_multiline ( gameforge . main_quest_lv96 . _110_1_notice , notice )
notice_multiline ( gameforge . main_quest_lv96 . _110_2_notice , notice )
set_state ( "state1_3" )
end
end
end
@@ -0,0 +1,9 @@
if pc . count_item ( 31038 ) < 100 then
if number ( 1 , 50 ) == 1 then
pc . give_item2 ( 31038 , 1 )
if pc . count_item ( 31038 ) >= 100 then
notice_multiline ( gameforge . main_quest_lv96 . _110_1_notice , notice )
notice_multiline ( gameforge . main_quest_lv96 . _110_2_notice , notice )
end
end
end