Initial commit: server + serverfiles
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+14
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if pc . in_dungeon ( ) and pc . get_map_index ( ) >= 660000 and pc . get_map_index ( ) < 670000 then d . setf ( "level" , 4 )
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local positions = deviltower_zone . get_4floor_stone_pos ( )
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for i = 1 , 6 begin
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test_chat ( positions [ i ] [ 1 ] , positions [ i ] [ 2 ] )
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d . set_unique ( "fake" .. i , d . spawn_mob ( 8017 , positions [ i ] [ 1 ] , positions [ i ] [ 2 ] ) )
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end
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test_chat ( positions [ 7 ] [ 1 ] , positions [ 7 ] [ 2 ] )
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local vid = d . spawn_mob ( 8017 , positions [ 7 ] [ 1 ] , positions [ 7 ] [ 2 ] )
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test_chat ( vid )
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d . set_unique ( "real" , vid )
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server_loop_timer ( "devil_stone4_update" , 10 , pc . get_map_index ( ) )
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server_timer ( "devil_stone4_fail1" , 5 * 60 , pc . get_map_index ( ) )
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notice_multiline ( gameforge . deviltower_zone . _50_dNotice , d . notice )
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return end
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