local lev = pc . getqf ( "current" ) ; if lev == 0 then lev = pc . level if lev < 2 or lev > 90 then return end pc . setqf ( "buttonstate" , 2 ) makequestbutton ( string . format ( gameforge . levelup . _10_makequestbutton , lev ) ) pc . setqf ( "current" , lev ) pc . setqf ( "select" , 1 ) pc . setqf ( "remain" , special . levelup_quest [ lev ] [ 2 ] ) setskin ( NOWINDOW ) end