PLATFORM = $(shell file /bin/ls | cut -d' ' -f3 | cut -d'-' -f1) GCC_VERSION = $(shell $(CC) --version 2>&1 | grep "(GCC)" | cut -d' ' -f3 | cut -d'.' -f1) BSD_VERSION = $(shell uname -v 2>&1 | cut -d' ' -f2 | cut -d'.' -f1) SVN_VERSION = 40250 ### LINUX-BLOCK-BEGIN (Makefile uname -s split) ######################### # This Makefile used to be FreeBSD-only. Everything below is now selected on # `uname -s'; the non-Linux side is byte-for-byte what shipped, so the FreeBSD # production build is unaffected. UNAME_S = $(shell uname -s) ### LINUX-BLOCK-END (Makefile uname -s split) ########################### INCDIR = LIBDIR = BINDIR = .. OBJDIR = OBJDIR $(shell if [ ! -d $(OBJDIR) ]; then mkdir $(OBJDIR); fi) ifeq ($(UNAME_S),Linux) ### LINUX-BLOCK-BEGIN (Makefile Linux toolchain/paths) ################## # 32-bit Linux build. # * g++ 13 rather than clang++-devel: it is what the port is validated on # and it supports -std=c++23 (needed by the existing CFLAGS). # * The 32-bit dependency set lives in /opt/m2port/extern/Linux40250; the # FreeBSD absolute paths (/usr/local/lib/mysql, /usr/lib/libssl.a, ...) # have no Linux equivalent and would silently pick up 64-bit host copies. # * M2_EXTERN_LINUX can be overridden from the command line. # * -DBOOST_BIND_GLOBAL_PLACEHOLDERS silences boost/bind.hpp's global # placeholder deprecation #pragma message (main.cpp includes it). # * NOT defined, deliberately: _TIME_BITS=64. sizeof(time_t) must stay 4 # under -m32 - see the static_asserts in packet.h. -D_FILE_OFFSET_BITS=64 # alone would be safe but nothing here needs it, so it is left off too. CC = g++ # The 32-bit dependency set. NOTE the path depth: the original # "../../../extern" resolves to port40250/extern, whose libIL.a / libcryptopp.a # are FreeBSD objects ("ELF ... version 1 (FreeBSD)") and will not link here. # The Linux set is one level further up. Override on the command line if the # tree is relocated: make M2_EXTERN_LINUX=/somewhere/else M2_EXTERN_LINUX ?= ../../../../extern/Linux40250 # Install destination. Overridable, and NOT touched by the default target - # `make' only builds and links; `make install' is the only thing that writes # outside this directory. /usr/metin2/... does not exist on the Linux porting # host, and the real drop-in location is chosen by whoever deploys. GAMEDIR ?= /usr/metin2/server/share/bin CFLAGS = -g -Wall -w -O2 -m32 -pipe -std=c++23 -fexceptions -D_THREAD_SAFE -DNDEBUG # -D_USE_SERVER_KEY_ CFLAGS += -mtune=i686 -fstack-protector-all # boost/bind.hpp (included by main.cpp) otherwise emits a global-placeholder # deprecation #pragma message on every TU that reaches it. CFLAGS += -DBOOST_BIND_GLOBAL_PLACEHOLDERS # Include paths. $(M2_EXTERN_LINUX)/include carries boost 1.72 (matching the # version the tree ships), cryptopp, IL - and mysql/mysql.h, which # libsql/AsyncSQL.h:11 includes and which FreeBSD found under # /usr/local/include. Without that last one, 60 TUs fail with # "AsyncSQL.h:11: fatal error: mysql/mysql.h: No such file or directory". INCDIR += -I$(M2_EXTERN_LINUX)/include INCDIR += -I../../liblua/include INCDIR += -I../../libserverkey # Link. Project archives must precede the external ones they draw symbols # from (libgame/libserverkey reference cryptopp and OpenSSL), and -ldl is # mandatory on glibc where FreeBSD needed no such thing. LIBDIR += -L../../libthecore/lib -L../../libpoly -L../../libsql -L../../libgame/lib LIBDIR += -L../../liblua/lib -L../../libserverkey -L$(M2_EXTERN_LINUX)/lib LIBS = -lthecore -lpoly -llua -llualib -lsql -lgame -lserverkey LIBS += $(M2_EXTERN_LINUX)/lib/libcryptopp.a $(M2_EXTERN_LINUX)/lib/libIL.a LIBS += $(M2_EXTERN_LINUX)/lib/libmysqlclient.a LIBS += $(M2_EXTERN_LINUX)/lib/libssl.a $(M2_EXTERN_LINUX)/lib/libcrypto.a LIBS += $(M2_EXTERN_LINUX)/lib/libz.a LIBS += -lmd -pthread -lm -ldl USE_STACKTRACE = 0 ifeq ($(USE_STACKTRACE), 1) # glibc has backtrace()/backtrace_symbols() in libc itself; there is no # separate libexecinfo to link against. endif ### LINUX-BLOCK-END (Makefile Linux toolchain/paths) #################### else CC = clang++-devel GAMEDIR = /usr/metin2/server/share/bin # Standard Setting LIBS = -pthread -lm -lmd # Removed -fno-rtti CFLAGS = -g -Wall -w -O2 -m32 -pipe -std=c++23 -fexceptions -D_THREAD_SAFE -DNDEBUG # -D_USE_SERVER_KEY_ CFLAGS += -mtune=i686 -fstack-protector-all # CryptoPP LIBS += ../../../extern/lib/libcryptopp.a # DevIL LIBS += ../../../extern/lib/libIL.a # MySQL LIBS += /usr/local/lib/mysql/libmysqlclient.a /usr/lib/libz.a # OpenSSL LIBS += /usr/lib/libssl.a /usr/lib/libcrypto.a # Miscellaneous external libraries INCDIR += -I../../../extern/include LIBDIR += -L../../../extern/lib # Project Library INCDIR += -I../../liblua/include INCDIR += -I../../libserverkey INCDIR += -I/usr/local/include INCDIR += -I/usr/include LIBDIR += -L../../libthecore/lib -L../../libpoly -L../../libsql -L../../libgame/lib -L../../liblua/lib -L../../libserverkey LIBDIR += -L/usr/local/lib LIBS += -lthecore -lpoly -llua -llualib -lsql -lgame -lserverkey USE_STACKTRACE = 0 ifeq ($(USE_STACKTRACE), 1) LIBS += /usr/local/lib/libexecinfo.a endif endif # TARGET = $(BINDIR)/game_r$(SVN_VERSION)_$(PLATFORM) TARGET = $(BINDIR)/game CFILE = minilzo.c CPPFILE = BattleArena.cpp FSM.cpp MarkConvert.cpp MarkImage.cpp MarkManager.cpp OXEvent.cpp TrafficProfiler.cpp ani.cpp\ arena.cpp banword.cpp battle.cpp blend_item.cpp block_country.cpp buffer_manager.cpp building.cpp castle.cpp\ char.cpp char_affect.cpp char_battle.cpp char_change_empire.cpp char_horse.cpp char_item.cpp char_manager.cpp\ char_quickslot.cpp char_resist.cpp char_skill.cpp char_state.cpp PetSystem.cpp cmd.cpp cmd_emotion.cpp cmd_general.cpp\ cmd_gm.cpp cmd_oxevent.cpp config.cpp constants.cpp crc32.cpp cube.cpp db.cpp desc.cpp\ desc_client.cpp desc_manager.cpp desc_p2p.cpp dev_log.cpp dungeon.cpp empire_text_convert.cpp entity.cpp\ entity_view.cpp event.cpp event_queue.cpp exchange.cpp file_loader.cpp fishing.cpp gm.cpp guild.cpp\ guild_manager.cpp guild_war.cpp horse_rider.cpp horsename_manager.cpp input.cpp input_auth.cpp input_db.cpp\ input_login.cpp input_main.cpp input_p2p.cpp input_teen.cpp input_udp.cpp ip_ban.cpp\ item.cpp item_addon.cpp item_attribute.cpp item_manager.cpp item_manager_idrange.cpp locale.cpp\ locale_service.cpp log.cpp login_data.cpp lzo_manager.cpp marriage.cpp matrix_card.cpp\ messenger_manager.cpp mining.cpp mob_manager.cpp monarch.cpp motion.cpp over9refine.cpp p2p.cpp packet_info.cpp\ party.cpp passpod.cpp pcbang.cpp polymorph.cpp priv_manager.cpp pvp.cpp\ questevent.cpp questlua.cpp questlua_affect.cpp questlua_arena.cpp questlua_ba.cpp questlua_building.cpp\ questlua_danceevent.cpp questlua_dungeon.cpp questlua_forked.cpp questlua_game.cpp questlua_global.cpp\ questlua_guild.cpp questlua_horse.cpp questlua_pet.cpp questlua_item.cpp questlua_marriage.cpp questlua_mgmt.cpp\ questlua_monarch.cpp questlua_npc.cpp questlua_oxevent.cpp questlua_party.cpp questlua_pc.cpp\ questlua_quest.cpp questlua_target.cpp questmanager.cpp questnpc.cpp questpc.cpp\ refine.cpp regen.cpp safebox.cpp sectree.cpp sectree_manager.cpp sequence.cpp shop.cpp\ skill.cpp start_position.cpp target.cpp text_file_loader.cpp trigger.cpp utils.cpp vector.cpp war_map.cpp\ wedding.cpp xmas_event.cpp version.cpp panama.cpp threeway_war.cpp map_location.cpp auth_brazil.cpp\ BlueDragon.cpp BlueDragon_Binder.cpp DragonLair.cpp questlua_dragonlair.cpp\ skill_power.cpp affect.cpp SpeedServer.cpp questlua_speedserver.cpp\ auction_manager.cpp FileMonitor_FreeBSD.cpp ClientPackageCryptInfo.cpp cipher.cpp\ buff_on_attributes.cpp check_server.cpp dragon_soul_table.cpp DragonSoul.cpp\ group_text_parse_tree.cpp char_dragonsoul.cpp questlua_dragonsoul.cpp\ shop_manager.cpp shopEx.cpp item_manager_read_tables.cpp ifeq ($(UNAME_S),Linux) ### LINUX-BLOCK-BEGIN (Makefile drop FileMonitor_FreeBSD) ############### # FileMonitor_FreeBSD.cpp is a kqueue(2) client and cannot compile here # ( does not exist). It is dead code on every platform - the # __FILEMONITOR__ master switch at main.cpp:71 is commented out and every # AddWatch() call site is commented out too - so it is dropped rather than # reimplemented on inotify. See the block comment in FileMonitor_FreeBSD.h. CPPFILE := $(filter-out FileMonitor_FreeBSD.cpp,$(CPPFILE)) ### LINUX-BLOCK-END (Makefile drop FileMonitor_FreeBSD) ################# endif COBJS = $(CFILE:%.c=$(OBJDIR)/%.o) CPPOBJS = $(CPPFILE:%.cpp=$(OBJDIR)/%.o) MAINOBJ = $(OBJDIR)/main.o MAINCPP = main.cpp default: $(TARGET) $(OBJDIR)/minilzo.o: minilzo.c @$(CC) $(CFLAGS) $(INCDIR) -c $< -o $@ @echo compile $< $(OBJDIR)/version.o: version.cpp @$(CC) $(CFLAGS) -D__SVN_VERSION__="$(SVN_VERSION)" -c $< -o $@ @echo compile $< $(OBJDIR)/%.o: %.cpp @echo compile $< @$(CC) $(CFLAGS) $(INCDIR) -c $< -o $@ limit_time: @echo update limit time @python2.7 update_limit_time.py ifeq ($(UNAME_S),Linux) ### LINUX-BLOCK-BEGIN (Makefile link/install/deps) ###################### # Link only - the binary is left in $(BINDIR) and NOT moved into $(GAMEDIR). # `make install' does that explicitly. The FreeBSD rule below still does the # unconditional mv, exactly as it shipped. $(TARGET): $(CPPOBJS) $(COBJS) $(MAINOBJ) @echo linking $(TARGET).... @$(CC) $(CFLAGS) $(LIBDIR) $(COBJS) $(CPPOBJS) $(MAINOBJ) $(LIBS) -o $(TARGET) @echo "Built $(TARGET) (run 'make install' to copy it to $(GAMEDIR))" # Compile every translation unit without linking and without installing. # Useful while the sibling libraries are still being built. objs: $(CPPOBJS) $(COBJS) $(MAINOBJ) @echo "Built $(words $(CPPOBJS) $(COBJS) $(MAINOBJ)) objects in $(OBJDIR)/ (no link, no install)" install: $(TARGET) @install -d $(GAMEDIR) @install -m 0755 $(TARGET) $(GAMEDIR) @echo "Installed $(TARGET) to $(GAMEDIR)" .PHONY: install objs ### LINUX-BLOCK-END (Makefile link/install/deps) ######################## else $(TARGET): $(CPPOBJS) $(COBJS) $(MAINOBJ) @echo linking $(TARGET).... @$(CC) $(CFLAGS) $(LIBDIR) $(COBJS) $(CPPOBJS) $(MAINOBJ) $(LIBS) -o $(TARGET) @echo "Moving $(TARGET) to $(GAMEDIR)" @mv $(TARGET) $(GAMEDIR) @echo "All done! Your game file moved to your server directory." endif clean: @rm -f $(COBJS) $(CPPOBJS) $(MAINOBJ) @rm -f $(OBJDIR)/*.d @rm -f $(BINDIR)/game_r* $(BINDIR)/conv tag: ctags *.cpp *.h *.c dep: makedepend -f Depend $(INCDIR) -I/usr/include/c++/3.3 -I/usr/include/c++/4.2 -p$(OBJDIR)/ $(CPPFILE) $(CFILE) $(MAINCPP) 2> /dev/null > Depend ifeq ($(UNAME_S),Linux) ### LINUX-BLOCK-BEGIN (Makefile deps) ################################### # `Depend' is a checked-in, FreeBSD-generated makedepend graph. It names # /usr/include/machine/_types.h, /usr/include/sys/event.h, sys/queue.h and so # on as prerequisites; none of those exist on Linux, so `sinclude Depend' # aborts the build with "No rule to make target ...". It is left on disk # untouched so the FreeBSD build keeps using it, and simply not included here. # Instead the compiler emits real per-object dependency files (-MMD -MP). CFLAGS += -MMD -MP sinclude $(wildcard $(OBJDIR)/*.d) ### LINUX-BLOCK-END (Makefile deps) ##################################### else sinclude Depend endif