training_mount={["start"]=0,["main_point"]=351879266,check_list= function (material,pc_level,horse_level)if pc . count_item ( material ) <= 0 then say_title ( "" .. mob_name ( 20349 ) .. "" ) say ( gameforge . training_mount . _02_say ) return 0 elseif pc . level < pc_level then say_title ( "" .. mob_name ( 20349 ) .. "" ) say ( gameforge . training_mount . _01_say ) return 0 elseif horse . get_level ( ) < horse_level then say_title ( "" .. mob_name ( 20349 ) .. "" ) say ( string . format ( gameforge . training_mount . _33_say , horse_level ) ) return 0 else return 1 end end ,extraTime= function (typ)local n = number ( 1 , 100 ) if typ == 1 then if n <= 50 then return 86400 elseif n <= 80 then return 86400 * 2 elseif n <= 95 then return 86400 * 3 else return 86400 * 4 end elseif typ == 2 then if n <= 30 then return 0 elseif n <= 70 then return 86400 elseif n <= 90 then return 86400 * 2 else return 86400 * 3 end end end }