Initial commit: UI-Quellcode (root + uiscript)
Enthaelt die editierbaren Python-UI-Skripte (root/, uiscript/) des EterNexus-Clients, u.a. die Aenderungen fuer aktivierbare Items (constinfo.py: IS_ACTIVATABLE_ITEM/IS_MOUNT_SEAL, uiinventory.py: RefreshBagSlotWindow). Kompilierte Pack-Dateien (.epk/.eix) sowie Binaries/DLLs/Locale-Assets sind bewusst nicht Teil dieses Repos.
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import net
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import app
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import ui
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import uiOption
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import uiSystemOption
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import uiGameOption
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import uiScriptLocale
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import networkModule
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import constInfo
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import localeInfo
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SYSTEM_MENU_FOR_PORTAL = False
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###################################################################################################
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## System
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class SystemDialog(ui.ScriptWindow):
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def __init__(self):
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ui.ScriptWindow.__init__(self)
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self.__Initialize()
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def __Initialize(self):
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self.eventOpenHelpWindow = None
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self.systemOptionDlg = None
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self.gameOptionDlg = None
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def LoadDialog(self):
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if SYSTEM_MENU_FOR_PORTAL:
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self.__LoadSystemMenu_ForPortal()
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else:
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self.__LoadSystemMenu_Default()
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def __LoadSystemMenu_Default(self):
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pyScrLoader = ui.PythonScriptLoader()
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if constInfo.IN_GAME_SHOP_ENABLE:
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pyScrLoader.LoadScriptFile(self, uiScriptLocale.LOCALE_UISCRIPT_PATH + "SystemDialog.py")
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else:
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pyScrLoader.LoadScriptFile(self, "uiscript/systemdialog.py")
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self.GetChild("system_option_button").SAFE_SetEvent(self.__ClickSystemOptionButton)
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self.GetChild("game_option_button").SAFE_SetEvent(self.__ClickGameOptionButton)
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self.GetChild("change_button").SAFE_SetEvent(self.__ClickChangeCharacterButton)
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self.GetChild("logout_button").SAFE_SetEvent(self.__ClickLogOutButton)
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self.GetChild("exit_button").SAFE_SetEvent(self.__ClickExitButton)
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self.GetChild("help_button").SAFE_SetEvent(self.__ClickHelpButton)
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self.GetChild("cancel_button").SAFE_SetEvent(self.Close)
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if constInfo.IN_GAME_SHOP_ENABLE:
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self.GetChild("mall_button").SAFE_SetEvent(self.__ClickInGameShopButton)
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def __LoadSystemMenu_ForPortal(self):
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pyScrLoader = ui.PythonScriptLoader()
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pyScrLoader.LoadScriptFile(self, "uiscript/systemdialog_forportal.py")
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self.GetChild("system_option_button").SAFE_SetEvent(self.__ClickSystemOptionButton)
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self.GetChild("game_option_button").SAFE_SetEvent(self.__ClickGameOptionButton)
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self.GetChild("change_button").SAFE_SetEvent(self.__ClickChangeCharacterButton)
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self.GetChild("exit_button").SAFE_SetEvent(self.__ClickExitButton)
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self.GetChild("help_button").SAFE_SetEvent(self.__ClickHelpButton)
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self.GetChild("cancel_button").SAFE_SetEvent(self.Close)
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def Destroy(self):
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self.ClearDictionary()
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if self.gameOptionDlg:
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self.gameOptionDlg.Destroy()
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if self.systemOptionDlg:
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self.systemOptionDlg.Destroy()
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self.__Initialize()
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def SetOpenHelpWindowEvent(self, event):
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self.eventOpenHelpWindow = event
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def OpenDialog(self):
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self.Show()
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def __ClickChangeCharacterButton(self):
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self.Close()
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net.ExitGame()
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def __OnClosePopupDialog(self):
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self.popup = None
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def __ClickLogOutButton(self):
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if SYSTEM_MENU_FOR_PORTAL:
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if app.loggined:
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self.Close()
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net.ExitApplication()
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else:
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self.Close()
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net.LogOutGame()
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else:
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self.Close()
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net.LogOutGame()
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def __ClickExitButton(self):
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self.Close()
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net.ExitApplication()
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def __ClickSystemOptionButton(self):
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self.Close()
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if not self.systemOptionDlg:
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self.systemOptionDlg = uiSystemOption.OptionDialog()
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self.systemOptionDlg.Show()
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def __ClickGameOptionButton(self):
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self.Close()
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if not self.gameOptionDlg:
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self.gameOptionDlg = uiGameOption.OptionDialog()
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self.gameOptionDlg.Show()
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def __ClickHelpButton(self):
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self.Close()
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if None != self.eventOpenHelpWindow:
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self.eventOpenHelpWindow()
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def __ClickInGameShopButton(self):
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self.Close()
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net.SendChatPacket("/in_game_mall")
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def Close(self):
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self.Hide()
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return True
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def RefreshMobile(self):
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if self.gameOptionDlg:
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self.gameOptionDlg.RefreshMobile()
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#self.optionDialog.RefreshMobile()
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def OnMobileAuthority(self):
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if self.gameOptionDlg:
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self.gameOptionDlg.OnMobileAuthority()
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#self.optionDialog.OnMobileAuthority()
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def OnBlockMode(self, mode):
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uiGameOption.blockMode = mode
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if self.gameOptionDlg:
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self.gameOptionDlg.OnBlockMode(mode)
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#self.optionDialog.OnBlockMode(mode)
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def OnChangePKMode(self):
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if self.gameOptionDlg:
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self.gameOptionDlg.OnChangePKMode()
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#self.optionDialog.OnChangePKMode()
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def OnPressExitKey(self):
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self.Close()
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return True
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def OnPressEscapeKey(self):
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self.Close()
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return True
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if __name__ == "__main__":
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import app
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import wndMgr
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import systemSetting
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import mouseModule
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import grp
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import ui
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import chr
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import background
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import player
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#wndMgr.SetOutlineFlag(True)
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app.SetMouseHandler(mouseModule.mouseController)
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app.SetHairColorEnable(True)
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wndMgr.SetMouseHandler(mouseModule.mouseController)
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wndMgr.SetScreenSize(systemSetting.GetWidth(), systemSetting.GetHeight())
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app.Create("METIN2 CLOSED BETA", systemSetting.GetWidth(), systemSetting.GetHeight(), 1)
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mouseModule.mouseController.Create()
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wnd = SystemDialog()
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wnd.LoadDialog()
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wnd.Show()
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app.Loop()
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