Drachenseelensystem entfernen: DS-Code aus gemeinsam genutzten UI-Dateien

Entfernt alle Drachenseelen-Referenzen aus interfacemodule.py (groesste
Baustelle: Import, Instanziierung beider Fenster, alle dedizierten
DragonSoul*-Methoden, Show/Hide/Destroy-Verkabelung), game.py (Hotkey O,
alle BINARY_DragonSoul*-Handler inkl. BINARY_Highlight_Item, DS-Zweige in
den Affect- und Drag&Drop-Pfaden), sowie kleinere DS-Zweige in
uiinventory.py (DSSButton, Refine-Fenster-Kopplung), uiaffectshower.py
(Buff-Icons), uiexchange.py, uiprivateshopbuilder.py, uishop.py,
uitaskbar.py (Taskbar-Button), uitooltip.py (komplette
__DragonSoulInfoString-Methode), mousemodule.py und ui.py.
This commit is contained in:
Andreas Lierschaft
2026-08-17 23:05:45 +02:00
parent 6e7bad7b17
commit 6335902825
11 changed files with 5 additions and 235 deletions
+1 -1
View File
@@ -225,7 +225,7 @@ class PrivateShopBuilder(ui.ScriptWindow):
attachedSlotPos = mouseModule.mouseController.GetAttachedSlotNumber()
mouseModule.mouseController.DeattachObject()
if player.SLOT_TYPE_INVENTORY != attachedSlotType and player.SLOT_TYPE_DRAGON_SOUL_INVENTORY != attachedSlotType:
if player.SLOT_TYPE_INVENTORY != attachedSlotType:
return
attachedInvenType = player.SlotTypeToInvenType(attachedSlotType)