Drachenseelensystem entfernen: DS-Code aus gemeinsam genutzten UI-Dateien

Entfernt alle Drachenseelen-Referenzen aus interfacemodule.py (groesste
Baustelle: Import, Instanziierung beider Fenster, alle dedizierten
DragonSoul*-Methoden, Show/Hide/Destroy-Verkabelung), game.py (Hotkey O,
alle BINARY_DragonSoul*-Handler inkl. BINARY_Highlight_Item, DS-Zweige in
den Affect- und Drag&Drop-Pfaden), sowie kleinere DS-Zweige in
uiinventory.py (DSSButton, Refine-Fenster-Kopplung), uiaffectshower.py
(Buff-Icons), uiexchange.py, uiprivateshopbuilder.py, uishop.py,
uitaskbar.py (Taskbar-Button), uitooltip.py (komplette
__DragonSoulInfoString-Methode), mousemodule.py und ui.py.
This commit is contained in:
Andreas Lierschaft
2026-08-17 23:05:45 +02:00
parent 6e7bad7b17
commit 6335902825
11 changed files with 5 additions and 235 deletions
-20
View File
@@ -1178,9 +1178,6 @@ class ItemToolTip(ToolTip):
if item.LIMIT_REAL_TIME == limitType:
self.AppendMallItemLastTime(metinSlot[0])
elif item.ITEM_TYPE_DS == itemType:
self.AppendTextLine(self.__DragonSoulInfoString(itemVnum))
self.__AppendAttributeInformation(attrSlot)
else:
self.__AppendLimitInformation()
@@ -1200,23 +1197,6 @@ class ItemToolTip(ToolTip):
self.ShowToolTip()
def __DragonSoulInfoString (self, dwVnum):
step = (dwVnum / 100) % 10
refine = (dwVnum / 10) % 10
if 0 == step:
return localeInfo.DRAGON_SOUL_STEP_LEVEL1 + " " + localeInfo.DRAGON_SOUL_STRENGTH(refine)
elif 1 == step:
return localeInfo.DRAGON_SOUL_STEP_LEVEL2 + " " + localeInfo.DRAGON_SOUL_STRENGTH(refine)
elif 2 == step:
return localeInfo.DRAGON_SOUL_STEP_LEVEL3 + " " + localeInfo.DRAGON_SOUL_STRENGTH(refine)
elif 3 == step:
return localeInfo.DRAGON_SOUL_STEP_LEVEL4 + " " + localeInfo.DRAGON_SOUL_STRENGTH(refine)
elif 4 == step:
return localeInfo.DRAGON_SOUL_STEP_LEVEL5 + " " + localeInfo.DRAGON_SOUL_STRENGTH(refine)
else:
return ""
## 헤어인가?
def __IsHair(self, itemVnum):
return (self.__IsOldHair(itemVnum) or